[SOLVED] Align texture in new object

Discussion in 'Track Modding' started by darcidm, Aug 16, 2018.

  1. darcidm

    darcidm Registered

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    Hello!

    I created a new advertising object on the track. This object is curved and requires the texture to follow the curvature.
    I created in AutoCAD and exported as FBX. Maybe 3ds Max has more features.
    How do I solve this?

    upload_2019-8-1_10-20-17.png
     
    Last edited: Aug 1, 2019
  2. Coutie

    Coutie Moderator

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    In the unwrap uvw modifier, there are tools that can straighten that out.
     
  3. darcidm

    darcidm Registered

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    Thanks Coutie!

    Now it's dedication to arrest how it works.
     
  4. Coutie

    Coutie Moderator

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    You can search for a max script called uv strip straightener, it makes a menu item in the unwrap window, and does it easily.
     
  5. darcidm

    darcidm Registered

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    In some cases 3ds Max separates the texture by polygons and in other cases it does not.
    When separated by polygons, it's difficult to have the texture with uniform size.
    How do I solve this?

    upload_2019-8-1_10-21-41.png

    upload_2019-8-1_10-21-53.png
     
    Last edited: Aug 1, 2019
  6. darcidm

    darcidm Registered

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    I could not use it. I do not know if it's incompatibility because it is 2011 or if it's lack of practice.
     
  7. Coutie

    Coutie Moderator

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    You could try spline mapping. Create a spline out of one of the horizontal edges, then select spline map in the unrwap uvw options. Then you can use the tools to straighten it out, but it should all be even.
     
  8. darcidm

    darcidm Registered

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    I was creating objects taking advantage of imported model rows, so the problem.
    When I create objects from scratch, this does not happen.

    Coutie, thanks for help
     
  9. darcidm

    darcidm Registered

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    A small sample of what I did

     
    Hazi, Emery and patchedupdemon like this.
  10. darcidm

    darcidm Registered

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    I updated this track in 2018 and everything was working fine. But with the latest rF2 updates I'm having some problems.
    On some advertising boards is appearing the object behind. These boards are configured with Decal True.
    I tried move farther away from the object behind almost 3 times the current distance and the defect still appears in some cases.

    Another problem is that I can't get out of the garage driving the car, I have to use AI.

    upload_2019-9-23_14-55-38.png

    upload_2019-9-23_14-56-6.png
     
  11. darcidm

    darcidm Registered

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    I solved part of the problems.
    On the advertising boards, I configured Decal False and works fine.

    As for the car that doesn't come out of the garage when accelerating, I don't have a solution yet.
     
  12. darcidm

    darcidm Registered

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    Solved!

    I changed material name for Garage Floor object and now works fine.
     
    Last edited: Oct 13, 2019
    Emery likes this.

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