Hello, Sorry for my English I think the white lines with AA or FXAA don't look good. When I try some tests with AA + FXAA + Vsync, I have sometimes the black screen problem (ingame settings). Like http://isiforums.net/f/showthread.php/3893-Black-screen-on-track-solution. I think there is something wrong with these options. That's why I try some tests with nvidiaInspector and this kind of setups. http://www.nogripracing.com/forum/showpost.php?p=1384810&postcount=62 4xS [Combined: 1x2 SS + 2x MS (D3D only)] with nvidiaInspector is much much better than AA & FXAA (ingame settings) or AA (directly with nvidia panel config). But I have this graphic bug. Why not implement a good and strong AA directly ingame ? Not yet ? Beta ? I don't want to see another rFactor with AA level 6 which don't work I wish white lines like this (not my screens) for rFactor 2 : http://img156.imageshack.us/img156/9019/racesteam20090212150436ep7.jpg http://img144.imageshack.us/img144/4559/racesteam20090212150159jw3.jpg I tried Iracing and I did not ask myself so many questions about AA and negative LOD bias. White lines were fine. Last things : - Please fix viewing distance. 2012, it is not possible that items appear at the last moment. Not my video, for example : http://www.youtube.com/watch?v=LViBxW8sB9U 1.22 - Something strange with 2 light sources. Headlights don't change shadow of the car produced by the sun (?). Headlights illuminates the shadow but they don't change it. Thanks for your work. My system : Win7 64 Bits - Core i5 2500K - 8Go Ram - GTX570 - 1920x1200