Highlandwalker
Registered
The AI GT cars will still not use custom skins. They show in car list and showroom, and you can drive them but the AI still does not use them when you go to track to race. Hope this gets sorted soon, very frustrating.
agree +1The AI GT cars will still not use custom skins. They show in car list and showroom, and you can drive them but the AI still does not use them when you go to track to race. Hope this gets sorted soon, very frustrating.
The AI GT cars will still not use custom skins. They show in car list and showroom, and you can drive them but the AI still does not use them when you go to track to race. Hope this gets sorted soon, very frustrating.
The AI GT cars will still not use custom skins. They show in car list and showroom, and you can drive them but the AI still does not use them when you go to track to race. Hope this gets sorted soon, very frustrating.
It stopped working with the release of the PBR shaders for the three DLC packs. I'm assuming they have tried a couple of what were supposed to be fixes but have found the issue more difficult than expected.Not sure how I missed the AI menu so thank you for that tip @davehe, but the whole point @bhendrik is that this was not needed a short while ago, and it work ok for other cars like the Mclaren M23 and custom skin. Not sure when it stopped working.
I have also noted I can't install any rfcmp files, they just not visible in the packages handler??
I know it was not needed a while ago. Let’s hope they get it sorted out soon and this is just a temporary workaroundNot sure how I missed the AI menu so thank you for that tip @davehe, but the whole point @bhendrik is that this was not needed a short while ago, and it work ok for other cars like the Mclaren M23 and custom skin. Not sure when it stopped working.
I have also noted I can't install any rfcmp files, they just not visible in the packages handler??
The Oreca, Corvette and Callaway has not got the bleed problem so the json file fix is not required but the Bentley, Porsche GTE, Mercedes GT3 and McLaren 650 has the bleed problem from the base car, it's a bug in these three cars so the fix with the json file is the only way around the bug. I apologies if I may have misled you about the json file. If you have the latest updates the AI now use custom skins provided the rcd file has the correct veh name. I have found that if the skin in the folder is a single mas file the AI does not use that skin even if it shows in the showroom. I extracted all my skins from the single mas file and just used the dds files and changed the skin line in the rcd file from mas to dds. Hope my explanation is understandable and best of luckThen I might ask if something has changed before I remove the json added
Older skin when the PBR was released you got a bleeding from the base car used in the rcd file. This was fix by using a json where all "colors" was set to "car paint". One could also copy the dds to a _region.dds and you got a similar result even if that gave some effect to the old skin.
I have a mix of old and new skin and all work perfect in "tuning" menu or if I add them manually on track, not sure if the AI is using new skins and just skipping the old ones.
That’s some good news highlander I will test it on the weekend this whole skin fiasco has been very disappointing will be good to put it behind us hopefullyThe AI bug seems to be sorted now, my RF2 updated yesterday and the GT3, GTE and Endurance pack AI are now using custom skins on all the cars I have tried so far. Oreca, Aston Martin, Audi, Bentley, Corvette and both BMWs. Hope this info is of help to you all.
I have found that if the skin in the folder is a single mas file the AI does not use that skin even if it shows in the showroom. I extracted all my skins from the single mas file and just used the dds files and changed the skin line in the rcd file from mas to dds. Hope my explanation is understandable and best of luck
I have no idea whether they would work in multiplayer because I do not race online. I forgot to mention the Radical.Thank you, you might add the Radical to the bleed list as well. I have made all skins into mas files so that would explain the AI not using the skins after all. I would however still consider that being a bug, even if extracting all the files into the skin folder a decent workaround for offline and random AI race. But does that mean the skin will not download correct in multiplayer, maybe![]()