This has been around since rF1, so I guess it's probably an issue that won't be fixed any time soon... AI opponents spazzing out when you get right up on them - goodness is it annoying. Surely I'm not the only one who has noticed that the AI preforms great at a decent distance, but if you get within a foot or two of them they decide to basically call it a day and drive far slower than they otherwise would. It's especially noticeable when you are tucked up right under their rear wing in a medium / high speed corner - rather than accelerate like normal often in that situation they will just dab the brakes resulting in you ramming them for no reason at all. And no, it's not because of car contact causing the initial slow up. Anyone know of any files we can tweak to get the AI to stop being so intimidated by my presence? I mean, it's great if you only drive stock cars and only with a GM Goodwrench paint scheme, but..... I'd easily say this is the worst part of the AI at this point, especially given they tend to stick to you as well given they stay on the brakes once you hit them.