Hi, since now, i have never encounter this problem. AIW path where working pretty well but only in one track i have this. I explain : In Devmode, all works perfect but when i use the exact same AIW file in the game, all my ai are getting straight when they exit the garage. Then, afer hitting the wall, they find the way. (After broking the front wing...) Ai also can not enter the pits to repair, they just pass in the pitlane but not get to repair. That's very strange because they are doing it without problems in devmode. I must precise that for this track, i needed to move the start line at another place. SO i have moved the xfinish and sectors to achieve it. But, if i suspect maybe something related to this, it makes no sense that it works in devmode and not in the game. Any idea? Thanks
Check if corridors of pit lane and racetrack are overlapping between xpitin and xpitout redapg wrote a very helpful tutorial http://meetme.bplaced.net/rF2_onlin...ile=Solving_corridor_caused_trackproblems.pdf
In devmode aiw editor — reset special waypoints — save aiw — close and reload the track this fixed a similar behavior for me recently