justposted
Registered
I have tried to understand what is happening with AI talent files, but don't understand the basics. Hopefully somebody can help me out here.
I'm trying to work out what the S397 tracks use in order to define the default drivers. Are they defined separately for every car and/or track? I've searched for RCD and VEH files (barely knowing what they are, but seeing them mentioned around this subject) but there are very few on my drive. So perhaps they are embedded in mod files somehow.
Ideally I'd like to adjust AI strength across the board to give a more spread-out field on all tracks, but if they are buried in mod files for every car/track then that's probably beyond my abilities.
I have read the "RCD talent explanations" document by @Nicola59 which gives loads of detail, but I can't figure out the fundamental way that this all works.
I'm trying to work out what the S397 tracks use in order to define the default drivers. Are they defined separately for every car and/or track? I've searched for RCD and VEH files (barely knowing what they are, but seeing them mentioned around this subject) but there are very few on my drive. So perhaps they are embedded in mod files somehow.
Ideally I'd like to adjust AI strength across the board to give a more spread-out field on all tracks, but if they are buried in mod files for every car/track then that's probably beyond my abilities.
I have read the "RCD talent explanations" document by @Nicola59 which gives loads of detail, but I can't figure out the fundamental way that this all works.