[SOLVED] AI Championship App

Discussion in 'Modding' started by prescient, Dec 22, 2019.

  1. prescient

    prescient Registered

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    I'm interested in building an app to help with the setup of an AI championship managed via rf2la. Right now I do it by creating custom AI, but creating 20 drivers through that process is a bit of a headache and I'd like to create driver moves between teams throughout the season. With that said is there any way to automatically catalog the vehicle skins and vehicle files so I can reference them and add them to ai/skin packs automatically?

    It seems as if all of the cars are packed up in MAS files when looking at the vehicles folder.
     
  2. Seven Smiles

    Seven Smiles Registered

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    I wrote a program to scrape information from the MAS files. It's not difficult, just running rFactor 2\Bin32\ModMgr.exe in each folder and parsing the output, though some of the information you want may be encrypted. I only wanted details of the types of car, I think getting the skins is possible.
     

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