I've not tried a 3rd party mod yet (only my adapted ISI Megane mod), but as per the other thread I've got ISI cars working at Croft just fine.
URD @ Poznan = 2 out of 3 worked just fine EnduranceRacingX @ Hidden Valley = 2 out of 3 worked just fine Only tested 3 cars as it's quicker, the failed ones could be due to a problem with the mod itself or something else perhaps. Yes it is hit and miss but for me it works a lot more than failing. Again it's early days with this new system, give it time to develop. I'm gonna run a larger AI field now but it will take longer.
That's what I meant and I was mistaken. I had forgotten that I changed the the default size from 7 to 5 before we released the update.
This isn't supposed to work in devmode....the idea being that if the content is still in devmode, then modifying the track AIW and/or driver RCD directly is a more appropriate way to improve the AI performance.
I want it precisely to save a new AIW based on AI learning and ot did work in devmode auto calibrate 1 enviado mediante tapatalk
ok cool, I had a fiddle with it on 10 and noticed the change in filesize but was'nt sure if it was worth it so defaulted back to 5. Potential issue: If an AI car crashes (even with No Damage and Mechanical Failuers = Off) they dont reset themselves, whilst this is OK if you're keeping an eye on them (simple boot and add again) if you're not then you need to redo the AutoCalib 2 with those drivers. Maybe some sort of "Auto Reset" for the AI should they be deemed "at a standstill" or something?