Yepp, its using the same shared memory api. I´ll check if we can somehow differentiate
The client gets th car name from the SharedMemory API of the game. If the car name is empty, it means this name was returned empty from the API....
The Car and Tracknames are extracted from the game. It is either matched against existing data in the backend or the track / car is created if not...
Released 4.3.7 which fixes this issue and marks invalid laps red. Client will update automatically after a restart Faulty sessions fixed manually
OK that's what I was thinking. I will release an update with a fix. Give me an hour
Could it be that you did cut the track when it registered the 0.0.0 times?
Of course :p No, seriously there are some hundred people using this. I put a lot of effort in this. The last thing I want is to find out your...
You can activate the private mode, then your data is not visible to anyone ;)
I´ve been asked this already - so yes, self hosted is an option, I will be offering a docker image, which starts all required components....
Hi guys, i have created UFLT - it´s a tool that records all your laptimes and telemetry while you drive and makes it avaliable through the...
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