Cheers Nib, you where right my materials all mixed between multi/sub and normal diffuse bitmaps, once i sorted it out i got it to work and export...
Its the 3ds Max 2012 The version of the GMT converter is v2.52u Yeah i just tried that and that that worked although the textures didn't show in...
Hi have just recently decided to learn how to develop tracks., and i have run in to a major hurdle every time i try to make the .GMT file 3ds Max...
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