I've searched the forums and found a few topics on this but nothing that fully clarifies what's needed to provide a mod with a selection of tire...
Once upon a time there was a thread by MarcG that had some useful information on the subject of rFactor2 AI. I've searched, but can't find this....
I'd like to redo the Left & Right paths on a track with a complete AIW defined. Can I simply delete these in Dev Mode, save and exit and let them...
Trying to set this to true in the Player.JSON file, but it seems to get reset each time I launch the game. I wish to use this when AI is...
Hi all, I've been able to install the DallaraDW12 and ISI Indianapolis Track into DevMode after several attempts. I'm having trouble installing...
rF2 is hanging when I launch Dev Mode. I can make car, track and session settings/selections, but when the track loading bar reaches the far right...
Existed in RF1, also exists in RF2 - just had 3 out of 22 cars D/Q at Bahrain. F1RFT2013 is the Mod, though also had this with WSGT mod. Can this...
Can you reinstate the ability to view Fuel level for opponent cars? I appreciate this won't be appealing for online usage, but as an Offline...
Can we have the option of displaying fuel loads for AI cars when playing insingle player/offline mode please?
In Rf1, AI more often than not would take an extra lap before pitting for repairs. In rF2, AI don't pit at all, but contjnye to run and run well...
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