To clarify, the aspect to be tested is the driver swap. The plugin should start working when taking over a car from another driver.
Good news people. According to my tests, it seems the pesky driver swap problem has been fixed! Stay tuned.
Does the "reset time" finction still work? Couldn't figure out how to get it working. Pressing CTRL + Z doesn't work.
Haven't touched that part of the code, so yes, it should work. Keypress detection is not done in an optimal way at the moment, so you might have to try hard with the CTRL+Z, for example keep it pressed for longer time, or try two/three times, but it should work then.
I am in contact with Studio 397 about making the plugin work with the DX11 build. At least initially it won't work though, due to some changes Studio 397 is planning in the plugin interface for drawing to the screen under DX11 (yet to be determined). These changes will hopefully improve the way plugins can draw on the screen, so it's for the better. Eventually I will adapt the plugin so that it works with the new interface. I plan to do that as soon as possible.
shame Studio 397 is not integrating this so its a in-built feature, sims should have this is standard (others already do) most people do not bother with forums or plug-in's etc
I'm really missing this Delta in dx11 build I also vote yes to this plugin should be integrated by S397 Thank you cosimo
can it be thinner and moveable for VR users ? please give let us know when its dx11 compatible big big thanks for all your efforts and sharing with us
May Roadmap stated that info for painting in the screen plugins would be available soon. At the moment it is not in Cosimo's hands. Be sure he will update it as soon as he can. He is probably in touch with Studio 397. He recently solved driver swap issue and I think he got some help from devs but I I am not 100%sure about that.
The driver swap issue was fixed by collaboration with another plugin developer, Martin Vindis. He was kind enough to give me access to his Relative Time plugin source code. By looking at his code I understood how to fix the problem.
Hi, I can not make the plugin work. I attached the 3 files in the folder. I changed the name of the .ini file and removed the note. In the game it is listed in the available plugins, and when I go out to the track it says the plugin is active and shows the fastest lap and the indication to press "ctrl + D" to toogle. But when I press ctrl+d nothing happens at all. and I never see the times.
to Osivlab The plugin works in build 1180 and earlier. It doesn't work in latest beta. 1. Close RF2. 2. Open ...SteamLibrary\steamapps\common\rFactor 2\Bin64\Plugins\DeltaBest.ini with notepad. If you use 32bit, then ...SteamLibrary\steamapps\common\rFactor 2\Bin32\Plugins\DeltaBest.ini 3. Ensure you have: [Bar] Enabled=1 [Time] Enabled=1 4. Open ...SteamLibrary\steamapps\common\rFactor 2\UserData\player\CustomPluginVariables.JSON with Notepad. 5. Ensure: }, "DeltaBest.dll":{ " Enabled":1 6. Open RF2 and drive few laps without cutting. Should work.
Ok, I double checked everything. I didnt change anything, but suddenly it worked. It works really well