rFactor2 Build 146 Released

Discussion in 'General Discussion' started by 88mphTim, Feb 4, 2013.

  1. Alex Sawczuk

    Alex Sawczuk Administrator Staff Member

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    I'm grabbing the latest build to check now. I have a feeling it may not have been fixed correctly.
     
  2. Jim Beam

    Jim Beam Registered

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    I do declare this sim is now good enough to make a start on a League Season...cheers ISI
     
  3. GTClub_wajdi

    GTClub_wajdi Registered

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    I did a full and clean install and I think that I gained some fps!
    gonna make more test tomorrow!
     
  4. Strait

    Strait Registered

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    Yes.
     
  5. Alex Sawczuk

    Alex Sawczuk Administrator Staff Member

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    The vertex colour interpolation between verts isn't linear right now, due to the linearization being done in the vertex shader rather than the pixel shader. However the colour on the verts is correct.

    I don't know what ISI will do though, if they will fix it to the technically correct solution or just revert to before.

    If they fix it correctly you should be able to apply a vertex colour modifier with multi as the layer type, and tune the entire track very quickly as you please. You can add this to all of your grass meshes if you wish and it in one go. Imo, it's important that vertex colour is used exactly as it displays in max, especially if it is going to be used for blending, or other things.

    To see this replace the two diffuse grass texs in your shader with one white and one pure black. You will see that it's a harsh edge instead of linear interpolation between the two.
     
  6. mrc

    mrc Registered

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    I did automatic update,i can race but the problem is i cannot watch replays,the replays worked in the previous build but now nothing,the instant replay worked but no replays after the race.Anny help?
     
  7. Butch Nackley

    Butch Nackley Registered

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    It was in rFactor 1 too.
     
  8. feels3

    feels3 Member Staff Member

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    Big thanks for help Alex. I was worried that I was doing something wrong with vertex painting.
     
  9. Racefreak1976

    Racefreak1976 Registered

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    I never noticed. Need to pay more attention to credits in the future... ;)
     
  10. Jim Beam

    Jim Beam Registered

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    Try a fresh full install...worked for me
     
  11. gplayonline

    gplayonline Registered

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    Late night here, can't use the wheel and can't wait till tomorow night to see the rFuture2. :)
     
  12. mavericckk

    mavericckk Registered

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    me too the old replays work fine the news no cant see the track and cars in race but in quali i can. whats wrong? offline with 20 AIs no working, but online works tested now:)

    View attachment 6030
     
    Last edited by a moderator: Feb 5, 2013
  13. kro388th

    kro388th Registered

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    Ok our's are working! when box or flag next to players name is green skins are loaded .. ;-)
     
  14. D!2T

    D!2T Registered

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    Today suddenly becomes awesome! Thankyou ISI!!
     
  15. elbo

    elbo Registered

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    Drop in FPS for me with this build :(
     
  16. boxer

    boxer Registered

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    This is great.... Many improvements I see..:)
    is the windshield glare now dynamic ;)? it appeared to be static before!
    Dry/Wet works great... no more infinite grip on the wet...
    The shadows appear more noticeable which is great...

    Great work...
     
  17. pay2021

    pay2021 Registered

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    I have a fresh install and have this issue also.
     
  18. jimcarrel

    jimcarrel Registered

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    Fresh install, replays work fine for me (nvidia card) runs like a different game for me. I LIKE!
     
  19. Panigale

    Panigale Banned

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    Same here. :(
    I noticed the shadows moving on the rollbar in the C6R for the first time (146) but I think this could be why my FPS took a hit. Also having a heck of a time getting the tires to hook up at LimeRock. Before, two laps around and I was good to go, now, feels like the tires won't heat up.
     
  20. Spinelli

    Spinelli Banned

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    Great, excited to try this
     

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