FPS and Mirrors

Discussion in 'General Discussion' started by Miro, Jan 8, 2013.

  1. spider19462000

    spider19462000 Registered

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    I think Tim has said that the devs might be doing some optimization for ati users,,but dont quote me on that;)
     
  2. Paul_Ceglia

    Paul_Ceglia Registered

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  3. crosschris

    crosschris Registered

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    BIG improvement here with mirrors off (thanks, good tip) Ati 6950.
     
  4. spider19462000

    spider19462000 Registered

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  5. Miro

    Miro Registered

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    Mmust correct my OP.

    I don't get such a drop of the FPS rate on ISI tracks (max 10 FPS).
     
  6. DurgeDriven

    DurgeDriven Banned

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    Handbags


    lopl ;)



    Mirror hit I don't know, aka 60fps sync here.
    What I don't know can't hurt me hey. hehehe
     
  7. Gabi Almeida

    Gabi Almeida Registered

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    Ati 6950 2 GB here and mirros on hit me about 20 FPS, but i canĀ“t drive without mirrors:mad:
     
  8. hoser70

    hoser70 Registered

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    I gained 50 FPS sitting in the garage at mills by turning off mirrors and yes, it doesn't matter how many mirrors, as soon as you turn them back on, 50 FPS is instantly gone.

    7970 in Eyefinity here.
     
  9. Adrianstealth

    Adrianstealth Registered

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    Im a nvidia user

    I keep mirrors off all the time

    If ISI could do some fps saving options:

    -Render mirrors every 2nd or 3rd frame only
    -Mirror rear view distance
    -mirror detail level

    This should help
     
  10. JGraf

    JGraf Registered

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    < note to self...
    "add to list" drivers who can't see whats coming cause they don't use mirrors.
    ( ;
     
  11. spider19462000

    spider19462000 Registered

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    lol
     
  12. Takumi

    Takumi Registered

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    No changes here. Just tested mirrors at Sepang, Result: mirrors off 160fps at the pit. mirrors on 70fps at same place!!! There is something seriously wrong with the mirrors for sure.

    AMD 7850 1gb.
     
    Last edited by a moderator: Jun 5, 2013
  13. TIG_green

    TIG_green Registered

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    Just tested and also gained ~10fps with no mirrors in LRP (using vsync). But I need mirrors to avoid contacts so it's not really an option for me. Hope they sort it out if possible.
     
  14. C3PO

    C3PO Registered

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    I think a lot of work is needed still on the mirrors. I don't get too much of a hit on my system, but the image quality is quite poor and the aliasing is virtually zero. iRacing has excellent mirrors rendering so it can be done in dx9.
     
  15. Jamezinho

    Jamezinho Registered

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    I get a considerable frame rate hit with mirrors on as well. Not sure how much as it probably varies from track to track, but it's often enough to push fps below 60 at some points on a circuit.

    This really has to be a priority as mirrors are essential.
     
  16. Takumi

    Takumi Registered

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    It depends what track I'm using but in many cases I got 40-50% hit to my fps. That is huge because gaining such a fps back means turning settings from max/high to medium/low. Not sure if mirrors effects more to AMD users but there is seriously something wrong. Detail settings to mirrors should fix this. I have heard people talking about how much mirrors reduces fps but last night i tested it my self and was like WOOOOAA. I can jump from medium settings to all Max details just by turning mirrors off. That is sick
     
  17. MarcG

    MarcG Registered

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    just like to add the FPS drops with mirrors simply by having them On/Off, if you have no mirrors in view you still get an FPS drop, if you have one or three virtual mirrors On the FPS drop is the same.

    if ever there was an area for better optimisation it's the mirrors, sure they should affect FPS regardless but it's simply too much currently.
     
  18. GTClub_wajdi

    GTClub_wajdi Registered

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    I made some tests today!
    I was running at Med-Ohio with the Megan. Usually I had a low fps in this track( 25-44max)!
    With 15 IA and
    1-car detail- High
    2-circuite..-high
    3-opponents- low
    4-textures- high
    5-Shadows-low-fast
    and every thing else turned OFF, hdr-ON and AA-4, Synic-off....
    Then I turned the multiview OFF and I gained about 30fps, so with No multiview now I have 55-75fps:confused:
    And I really like the view without using the multiview option, because I always use a low FOV(25-29) and I don't understand why people doesn't like ti run without multiview!

    Then I turned off the mirrors o and ohhh..my godnesss....my fps has flown from 55-75 to 80-105fps and even more, so I gained about 25-30fps with mirrors turned off!
    Then I tried to step up all my graphics option and put every thing on Max and turned on Road/environment reflection, AA-6, shadow-medium, opponents car-medium, sun occulsion-ON.... and now I have 60-70fps!
    So, multiview and mirrors are the killers of fps in rf2!
    I repeat, without mirrors I gained about 25-30fps and that is 80-90% of my previous FPS average!
     
  19. Marc Collins

    Marc Collins Registered

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    It will be interesting to see when we eventually get the first big graphics optimization whether this mirror FPS-killer issue is addressed. I wouldn't hold my breath waiting for serious graphics optimization...ISI seems to like to take so long to develop that the hardware has caught up with the problem by the time the title is ready for prime time. I would also not hold my breath that if we do see a significant grahics code overhaul that mirrors will suddenly be low overhead.
     
  20. raekwon

    raekwon Registered

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    GTCLUB try to use multiview and window mode on!! should help!!
    to me its undrivible with multiview off... too much distortion...
     

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