rFactor2 Build 125 Released

Discussion in 'General Discussion' started by 88mphTim, Nov 30, 2012.

  1. nuggetz

    nuggetz Registered

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    Ok, I didn't realize there were two flavors of cars. I just changed the skippy to the national version and this one is a lot more tame and I was having a blast lapping around limerock. Superb! I'll give the regional another shot once I get better with the national. Well done guys.
     
  2. poket roket

    poket roket Registered

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    Great job! Once again no problems with the install.
     
  3. tjc

    tjc Registered

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    Ok, a few quick thoughts on b125 so far...

    I`ve noticed the missing building at historic Monaco... woa... :eek: Anyway, I know this has been well documented already.

    I`ve tried various other tracks... Belgium, Monza (or Brianza lol) LRP, Croft, Mid Ohio with various cars and never noticed any other missing/transparent buildings.

    With HDR off I was getting the "running black shadows" bug running along curbs, armco and bales etc but when HDR is turned on this bug doesn`t show up at all, everything is fine.

    Seem to have a good fps increase with this build too.

    Loving the Skip Barber and LRP... awesome combination but a great little track for other cars too.

    :cool: :cool:
     
  4. MJP

    MJP Registered

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    Yes the 'national' config has choice of a grippier tyre compound compared to the 'regional' config.
     
  5. DrR1pper

    DrR1pper Registered

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    Aside from any possible performance gain from build 125 (to which i mentioned earlier i wasn't sure if 125 has done so having been away for a while and that i've experienced overall a huger performance increase be it from new nvidia drivers or something else), but i've just realised how much of a performance hit i was getting from overusing my VRAM with the texture quality/resolution and shadow quality/resolution on Ultra. I knocked them both down to High (with no noticeable visual fidelity difference) and i now get a solid 60fps without any dips in the pits at palm beach with 25 other AI cars. Absolutely amazing scaling/performance from this game with SLI.

    Also using adaptive vsync in nvidia control panel as i found it works best at keeping fps solid 60 without any micro stutter that normal vsync can produce.

    I can't emphasis enough how happy my two cards (now really cheap to buy btw) can pretty much max out the gfx settings 95%. :D:D:D
     
  6. Jorgen

    Jorgen Registered

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    I cannot seem to select any HDR profiles. The realtime monitor always shows "None" as the only option even though I can see that the stock tracks have .HDP files in them. Am I doing something wrong?

    EDIT: Lime Rock Park works, but none of the other stock tracks I have tried. Where do you configure HDR profiles in a packaged track?

    EDIT2: Got it, all stock track HDR profiles lack a name at the top of the profile, which makes the game ignore them. Only the Lime Rock Park profiles have names. Example:

    Code:
    ProfileName=Realistic
     
    Last edited by a moderator: Dec 1, 2012
  7. Dale B

    Dale B Registered

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    Yes, same here, is there a fix or what is the solution, I've been searching but haven't seen anything yet.
     
  8. Knight of Redemption

    Knight of Redemption Registered

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    Wondered about that myself Jorgen.
     
  9. CdnRacer

    CdnRacer Banned

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    Training school is the only mod that has HDR profiles. For me anyway.
     
  10. hoser70

    hoser70 Registered

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    Someone mentioned Crossfire was working for them. Still not for me and it probably never will with my, now becoming dated, 5870's.
     
  11. Hedlund_90

    Hedlund_90 Registered

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    Just saw what I first thought was a broken mirage effect but...

    [​IMG]

    ...it's a part of the track missing. Far distance in replay.

    [​IMG]
     
  12. TiTaN

    TiTaN Registered

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    in some tracks I get 100fps but it seems like 30 or stuttering. from the moment I use vsync (only video can sync for me) it's so damn smooth.
     
  13. JoeMaters

    JoeMaters Registered

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    any ideas?
     
  14. emilblixt

    emilblixt Registered

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    Try GPU sync and set max fps in PLR to your monitors refresh rate. (Somewere in the Graphics section). Works for me with no apparent lag.
     
  15. BazzaLB

    BazzaLB Registered

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    I too have transparent Trees (some crowd too) in Belgium and Mills. LRP seems fine though. Am running latest 310.64 beta nvidia driver.
     
  16. Johan Östman

    Johan Östman Registered

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    Isi ... You have made an extremely good job ..... =)
     
  17. emilblixt

    emilblixt Registered

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    The skippy is beautiful!!! You can drift this delicate little puppy for miles!!!! :D
     
  18. 1959nikos

    1959nikos Registered

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    Cheers to you too!
     
  19. Kknorpp001

    Kknorpp001 Banned

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    what do you f3 guys think about the skippy?
     
  20. 1959nikos

    1959nikos Registered

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    Im still d/ling, havent installed yet.
     

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