AI....

Discussion in 'General Discussion' started by mrbblack, May 10, 2012.

  1. MarcG

    MarcG Registered

    Joined:
    Oct 4, 2010
    Messages:
    6,854
    Likes Received:
    2,234
    It's a beta don't forget, the change log from the last update states something about basic AI wet weather logic so it will get better.
     
  2. Axeslayer

    Axeslayer Registered

    Joined:
    Jan 14, 2012
    Messages:
    178
    Likes Received:
    4
    Those 2 values really should be adjustable from the in game UI
     
  3. Tobi Coats

    Tobi Coats Registered

    Joined:
    Jun 7, 2011
    Messages:
    63
    Likes Received:
    0
    I set my mistakes to 4 and they couldn't complete a lap so I set it to 0.5 and the ai seams to like smashing the walls
     
  4. MarcG

    MarcG Registered

    Joined:
    Oct 4, 2010
    Messages:
    6,854
    Likes Received:
    2,234
    I had a brief fiddle with the AI Mistakes and for me they dont actually make mistakes.....they just drive straight on a certain corners! Need more time to play with this area and see what settings could be good though.

    With default (0.0) at Palm Beach/GT Mod the AI do spin at the final hairpin occasionally, again I would think that the AIW would heavily relate to the Mistakes setting so it could be on a Per Track Basis for results...which would be a tad annoying!
     
  5. salvasirignano

    salvasirignano Registered

    Joined:
    Jan 3, 2012
    Messages:
    22
    Likes Received:
    8
    The AI still needs improving, they still lift off when following another car on the straights, and don't seem to slipstream and pull alongside on the straights. Attempts at a pass seem to be limited to last minute lunges up the inside in the braking zones, leading to much rear ending of cars ahead.
     

Share This Page