Thanks heaps for this track it is really good but I do have a problem with a lot of bloom or a track that is way too bright when going down the straight or heading in that direction. The rubbered section of the track (I have rubbered the track running some AI) is actually white in colour and the track itself is off white and has extreme glare when travelling in this direction. I have tried making it 12pm during the day so I think the sun should be directly overhead but it is not helping the massive glare on this track when travelling in this direction. Travelling the opposite direction to the straight all is good. I think it is a DX11 issue with bloom but I do not have post processing turned on at all (even though I know you can't full turn it off apparently although you used to be able to with an ini edit). Has anyone got this problem too or can anyone please suggest a fix? Cheers
The bloom is due to the track NOT being updated to DX11. The track builder should be contacted, or perhaps a current track guy could get permission to make the changes.
I am not sure you're right as the track has only just been built from scratch a few months ago. I suppose it is still possible but this is not a conversion of an old track. Cheers
ok, but something is wrong if you that much bloom. I saw that same type of issue at the Indycar version of St Petersburg in Florida. It has some wide swaths of white, mainly on the s/f straight. A user here posted a very quick fix that didn't completely update the track but covered the largest white areas. I wonder if you have a mix of old and new cars....(just guessing now, trying to imagine what would be the cause of the blooms.)
@aussiejoe why has this track been taken off steam??? Is there somewhere we can download the v1 of it... cheers