Just got to keep a level head and stay professional even in the most difficult of times. But yeah, it was extremely tempting to have a meltdown.
Amazing mod f1 1998. The 2nd race of our little community is beggining. My hotlap on Imola gp . Spoiler: video
This morning I had been doing some hot laps in another racing sim - although it's more "arcadey" than rFactor 2 - in terms of being easier to pick up and more forgiving (in my opinion) with it's handling and tyre modelling etc - Project Cars 2, on a public server at the Nurburgring. Blasting around in a Group C car, exceeding 300 kph and getting a reasonable sense of speed (for a simulated game - obviously it doesn't compare to real life). Then I decided (as it was really early in the morning in my time zone) to see if there were any interesting rFactor 2 servers available - and I found a really good one to jump on, using a mix of ASR Formula 1 cars (some of my personal favorites in rF2) and holy f$%k it was a complete shock to my brain. I have my FOV setup correctly in both titles, so it's not a simple case of my perspective or view point being different. The sense of speed and acceleration in rF2 is bonkers with F1 cars. Here's a good example of one of the my favorite car mod's - the 1986 F1 mod from Chief Wiggum and whoever else helped out.