Firstly, the course was not made for a specific mod or year. It was made to be representative of the era from 1977 to 1993 since that is the span...
Great !!! :D
The 787B looks very good Petros. You have three of my four favorite liveries for the car. The fourth one is green and orange also but the green...
I agree with GTFREAK but since the game was released in 2008 I doubt that Rockstar will get very upset about it if at all. FWIW, they have GTA5...
Actually, Ethone is a member of Virtua_LM. :cool:
It is not only an online game. It certainly does have very good online racing capabilities but that is not its exclusive use. The game supports...
Something to consider : there are mainly three different materials used to make race car bodies - sheet metal, carbon fiber, and fiberglass....
The cars is looking very good ! I'm sorry I didn't think of this sooner :rolleyes: but one way to approach mapping the model is to imagine that...
It really amazes me how good the in-car lighting looks in this game. It's REALLY good I think !
Yes, this is exactly the way to test the mapping. I realize that you are going to redo the mapping but I would like to point out a couple of...
I'll answer for him. Yes, we plan to convert Sebring and Le Mans to RF2. I have no idea when so do not bother to ask.
tommy86 : try to apply a checkerboard texture to your car and see how the mapping covers the mesh. It is best not to use black and white but try...
See what happens if you edit your player file and change the setting : "Compressed Textures" to "0". The game should not compress the TGA or...
I have seen that effect at times. Actually, the big difference in formats is DXT1 is 4-bits per pixels whereas DXT3 and DXT5 are 8-bits per pixel...
I agree with your point but there is one small thing : if the original texture was 1024x1024 and it were shrunk to 256x256 that would be a...
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