LMU code would break rF2 simply because rF2 doesn't support things like hybrid engines, so obviously if you would try to run the hypercar in rF2...
Well if LMU can keep these decent player numbers then they found the recipe for success I think. Keep building on the rF2 base and release new...
Yep. We will see. The problem is already evident though. AC was released 10 years ago and the fact that there is no successor yet points to the...
And nobody does your first option in practice. A game physics engine is probably C++ code that has for example basic physics equations formulated....
These days "new" games aren't actually new in terms of the code. Just like LMU isn't a "start again" project but rather a continuation of rF2, rF3...
Well with everything else being quite equal between those two cards, Nvidia is usually the choice for sim racing. I use an AMD card myself and...
It doesn't do that for me. I have 6600 XT and the 6000 series is rather similar to yours. Driver is 23.11.1.
Well you are free to study their financial report, available here.
A stronger FFB is generally not "better" though. A stronger FFB means you are more likely to experience clipping. You should tune car-specific FFB...
rF2 FFB didn't need any dialing in except for maybe overall strength and some wheel-specific fine-tuning parameters like filtering and minimum...
Yeah could be. It's just that I'm used to the early tire scrub sounds in every sim I raced in the last 15 years so when I don't hear them it feels...
No I'm talking about the fence shadow for example that you can see drawing ahead of you from the cockpit. I'm not enough well versed into game...
Yeah. Could be an attempt to simulate power steering? The problem here is the same as with the lack of tire rub sounds. It may be more realistic...
Some quick feedback: - First loading of the track is very slow, might be a good idea to include a message like "rebuilding shaders" to inform the...
It is the same graphics engine with the same quirks as in rF2 with the running shadows, slow first loading of track and wonky performance if you...
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