Nope. Got used to it I guess ♂️ I tried many things - usb audio interface, onboard audio, fiddling with the audio buffer settings etc etc. It...
it's GT3-R and the difference is huge. apart from both being rear engine they are two different classes of racing cars. The Cup is a feeder car...
What you're proposing is basically punishing people who are either faster than you or more willing to put in the hours in actual training. Not...
People should really get over the notion of flattening the field to suit their inability to be the fastest. Do we really want socialism in...
+1 for GT3 Cup and Skippy. USF2000 is also a good single seater but I'd recommend to start with Skippy.
Exactly! I would add: the way u come off the brakes hugely influences this cars behavior on turn-in. Come off too abruptly with just a hint of...
if you limit the user to car and track selection with fixed weather it shouldn't be that work intensive especially when you have source code access.
I see what you're saying - subtle difference. That's not what the s397 description states though.:confused:
I think implementing this should be simple enough to include it in the game. Plugins are okay, but it would be another hassle which honestly...
Yeah those are the specs from the 991 gen II. But the rfactor 2 Cup car is likely the 991 gen I. So 3.8L engine
I would add to that: the audio you hear from onboards is distorted pretty heavily due to oversaturation of the microphone cause the volume is so...
So I was thinking... I often find myself not having time to setup a race or race a league race. But I often have a couple minutes to just lap a...
Hell yeah! I was actually thinking about a TimeTrial mode ala Automobilista. Would be a great thing for rf2. I mean not everyone has the time to...
GT3RS is the road going track day car. GT3R is the internal Porsche naming of the GT3-class car. Otherwise it would had to be called the 911 GT3...
Separate names with a comma.