Recent content by NIsmo97_

  1. NIsmo97_

    [REL] DAMPlugin for rF2

    A recent RC update mentioned the physics API now returning torque values: https://www.studio-397.com/2023/02/release-candidate-update-2-now-available/ I noticed that the plugin already returns torque, but only for the free/unencrypted cars. Could this change on the RC make it so all cars return...
  2. NIsmo97_

    Released RC Update 3 + Race Against Unowned Content Feature

    Liking the new settings with new controller assist! While it still has a tendency to yank your car a little too hard into a straight line, messing with some of the settings helped me tone that effect down a bit. One important thing with the new assist is to treat your input as the direction you...
  3. NIsmo97_

    Released GT3 Update and (v1) BOP

    I also tend to prefer tyres with a bit more give, I like driving the oldies too but I just can't seem to comfortably use that floatiness to my advantage on the newer cars. Unlike the older cars/tyres, I feel the need to back off a fair bit to correct that floatiness. How easy it is to get the...
  4. NIsmo97_

    Released GT3 Update and (v1) BOP

    Nice to see some people mentioning the cars now feeling a little too floaty, because this is the issue I have with the new GT3s, GTEs and a few other cars. Yes, the default setups for the GT3s now aren't great, but what I need to do to make the car remotely drivable makes no sense. Super stiff...
  5. NIsmo97_

    Released GT3 Update and (v1) BOP

    Now the GT3s feel like the GTEs... Extremely floaty tyres that constantly have a tendency to drift, taking a clean line just has the car understeering to no end. I'm going almost 3 seconds a lap slower on Sebring with the BMW M4 GT3 compared to before, mostly due to the car just not wanting to...
  6. NIsmo97_

    Released January RC Update #2 Released

    I don't understand why so many people seem to believe the counter-steering is bad, for me it's what makes the new assist have potential. GRANTED, it is far too aggressive right now and you need to fight it quite a bit, but if we get a way to adjust how strong it is, among other things, this...
  7. NIsmo97_

    Released January RC Update #2 Released

    A friend of mine made an assist for BeamNG to allow for a better experience on Gamepad with tons of customization so each person could fine tune stuff to their liking. As I said before, I like the current implementation but I wish I could tone down some of the recentering/counter-steering...
  8. NIsmo97_

    Released January RC Update #2 Released

    I like this new steering assist, but it needs more settings. What I like about it is: Faster steering rate; Recentering and counter-steering forces are applied to the steering; Steering aggression is a good setting to adjust how much "hand holding" you want through a turn. What I don't like...
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