Recent content by mantasisg

  1. mantasisg

    Getting back to RF2 or jumping to LMU?

    Nice, I think I should come back to normal sim racing too... So what are you deciding ? Streamlined selected quality LMU online racing. Or rF2 with its wilderness of choices and effort/luck needed to approach online racing with that very content you'd like to race ?
  2. mantasisg

    Getting back to RF2 or jumping to LMU?

    I am also not too crazy about modern racecars and tracks. But if I wanted to race those online, it is pretty easy choice to go for LMU. I think in general the only simulations, which seem to honestly stay true to simulation code and are currently in development are LMU and iRacing. I wish rF2...
  3. mantasisg

    RF2, Blender, and the billboard trees...

    Oh that is unfortunate then. I'll be aware of problem persisting and go the safe route of duplicating objects instead. Using particles system is the way to go anyways.
  4. mantasisg

    [REL] Swift 014.a and 016.a - Formula Atlantic - Released

    I think whole physics, but especially tires is half science half art. I'd say both are necessary. That PC looks pretty good similar to mine. Could have saved 100Euros if I bought mine a month earlier, but would have paid 200Euros more if I bought it two weeks later. My processor is worse, but...
  5. mantasisg

    RF2, Blender, and the billboard trees...

    It didn't work till I sorted faces order. I don't know yet if you have to have vertices, edges and faces order correct, or is it just faces order that matters. Have to count up from bottom. I guess vertices/edges order has to be important too.
  6. mantasisg

    [REL] Swift 014.a and 016.a - Formula Atlantic - Released

    Very interested to hear more about ttool experiences. Nobody really talks much about it ever. I wonder what has more impact for tire, is its build and look-up table, or real time section. I already know, that real time parameters give massive control over nature of tire in rF2. If yours...
  7. mantasisg

    RF2, Blender, and the billboard trees...

    Thanks, as always superb instructions @svictor As expected complications goes deeper. But with better use of collections and better management of work with foliage, so that exporting would need to be done fewer times of foliage, this should not become big problem. I never expected that order...
  8. mantasisg

    RF2, Blender, and the billboard trees...

    Been following this thread. Thanks @svictor these instructions were in particularly helpful. It is still not that easy to work with this technology. I have got everything sorted out, except one problem. A few trees always turns upside down when billboarding is in effect. I have duplicated...
  9. mantasisg

    [WIP] Nemuno Žiedas (Nemunas circuit)

    Work is going on, and I am very motivated. Maybe I will finally handle track creation. Still much to learn, but going well so far. I think rF2 tracks, good tracks in general, are underrated. Simply better than in AC... I am looking forward to make yet another underrated track. I am doing...
  10. mantasisg

    Clutch

    https://forum.studio-397.com/index.php?threads/realistic-gearshift-version-2.62996/ This might help, I haven't used this for a while. It is whole separate discussion of what is right. Factually sometimes you don't need clutch IRL, sometimes, don't have to depress it fully. But in general it...
  11. mantasisg

    [WIP] Porsche 935/K3

    It takes a lot to deal with physics that has an issue in it, and the hardest part is that by solving it is not hard to create more issues without solving real one. Of course if you know what you are doing you are more likely to simply improve the car even if you don't really find the main issue...
  12. mantasisg

    [WIP] Nemuno Žiedas (Nemunas circuit)

    Turns out there has always been LiDAR data available. I guess it is just not interesting. Did some initial check of current model accuracy for heights. The lower part of the track is within 1meter of accuracy. But I have been shocked about up/down section. In current model the low part of...
  13. mantasisg

    Burnout physics/Exploits

    Have to appreciate tires. By looking at them you get little impression, but about half of nuance about everything car does at the limits is because of them. I also wish there was a bit more smoke going on in certain situations. Besides that, yes more dynamics for tire is also good. In my...
  14. mantasisg

    Tyre animation textures

    Only first compound animations works now. Anyone else has this issue ? I checked other car, Dissenter to be exact, and yes only one compound works.
  15. mantasisg

    Cockpit engine sound is sometimes lower than opponent cars engines sound.

    I just always have to go to sound options and switch to "auto" if I had "speakers" setting, or I have to switch other way around. And then it works. I have to do this every single time I am launching game. Maybe it doesn't matter. Just going to do that all the time now. At least with the new PC...
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