mantasisg's Recent Activity

  1. mantasisg replied to the thread rFactor 2 Online Tools by Chris “redapg”.

    Anyone experienced such issue with tire radiuses ? I am running into issues with tire sizes. Doesn't seem like resizing tires gives an...

    Nov 4, 2024 at 9:53 PM
  2. mantasisg replied to the thread [WIP] Porsche 911S.

    I was shamed yesterday here for promoting myself, let me know if you think if that dude was correct. I personaly think that there are...

    Nov 4, 2024 at 9:36 PM
  3. mantasisg replied to the thread Add drag to any car from Upgrade.

    @DanRZ Nice to hear that you are discovering extra fun in rF2. It really is like discovering some hidden minigames and achievements when...

    Nov 3, 2024 at 10:42 PM
  4. mantasisg replied to the thread [WIP] Car voting - What cars do you want to see in rFactor2?.

    I am considering to compile interesting photos of all cars that I have been doing physics for in past five years, just to have an...

    Nov 3, 2024 at 9:49 PM
  5. mantasisg replied to the thread [WIP] Car voting - What cars do you want to see in rFactor2?.

    I don't only want to see cars in rF2. I want to drive them, and I mean drive THEM, exactly them not something entirely else. Is that too...

    Nov 3, 2024 at 8:46 PM
  6. mantasisg liked Robin Pansar's post in the thread Add drag to any car from Upgrade.

    If you just want to adjust the slipstream strength I'd advise to only change BaseDropoffLeadFollow with a multiplier function. All the...

    Nov 3, 2024 at 8:33 PM
  7. mantasisg liked DanRZ's post in the thread Add drag to any car from Upgrade.

    Here are my final parameters for the Porsche Cup, which make it quite realistic at least on LeMans. UpgradeType="Draft" {...

    Nov 3, 2024 at 8:33 PM
  8. mantasisg liked DanRZ's post in the thread Add drag to any car from Upgrade.

    I just edited an upgrade of the Porsche Cup with that : UpgradeType="Slingshot Draft" { UpgradeLevel="Width 3.00 + BaseDropoff"...

    Nov 3, 2024 at 8:31 PM
  9. mantasisg liked Heikki21's post in the thread [WIP] Oschersleben 2023.

    Small update coming :) Updated terrain/grass to look more natural and lively (pattern stripes, new splater map etc.), added some missing...

    Nov 3, 2024 at 7:01 PM
  10. mantasisg replied to the thread [WIP] Porsche 911S.

    I had similar experiences IRL, I remember after years of playing RBR, LFS and rF1. I felt rather natural immediately when I attempted to...

    Nov 3, 2024 at 6:45 PM
  11. mantasisg replied to the thread [WIP] Aussie Legends.

    I think this mod should not be forgotten. I wish so much it would have been developed further. I hope Nibiru is doing fine away from rF2.

    Nov 3, 2024 at 4:07 PM
  12. mantasisg liked atomed's post in the thread [WIP] Porsche 911S.

    Sorry, I had the 73 RSR in mind.

    Nov 2, 2024 at 7:15 PM
  13. mantasisg liked atomed's post in the thread [WIP] Porsche 911S.

    I just gave that car a go, wow. The feeling is spectacular, I love how the car looses it if braking too much at high speed. Thanks for...

    Nov 2, 2024 at 7:15 PM
  14. mantasisg replied to the thread [WIP] Porsche 911S.

    Thanks. 911s will have similarities. After all, I have made physics of this car at first, and from there moved to do 2.8 RSR physics, so...

    Nov 2, 2024 at 6:39 PM