No, they are not the same:
- AI corridors are the Blue/White lines.
- Collision corridors are the Red lines.
- Cut corridors are the Cyan (light blue) lines
You can toggle these in the Show/hide menu.
You can select 1 or more waypoints to adjust the corridors. (shift+arrowkeys or shift+alt...
First important thing is to clean up the Cut corridors with dev mode: the cut corridor should only cover the legal surface.
Protrusions from the auto generated corridors need to cleaned up. According FIA regulations Curbs are not part of the legal surface.
- Trigger point is the cars center...
Don’t know if you already done this:
Make sure you have no nvidia overrides.
Make sure you have the latest graphic drivers. (With gforce experience)
Clean shader cache and Cbash
A default (non tweaked player.json)
A clean configdx11.ini.
Verify integrity of game files with steam.
And check if...
The “muti-map” is a layer multiplied on the grass to give an additional effect: like being mowed.
The multi-map is usually a black, white and gray texture. So you can have 2 multi maps in 1 texture: in the RGB and in the Alpha.
To blend these 2 multi maps: you need the blue vertex color...
The “muti-map” is a layer multiplied on the grass to give an additional effect: like being mowed.
You can have 2 multi maps in 1 texture: 1 in the RGB and 1 in the Alpha.
Usually: a desaturated satellite image is used in the RGB: For far terrain.
And a mow like multi map in the Alpha channel...
gJED is not supported anymore. :(
To make use of gJED you’ll need to revert back to build 1108 (DX11 or DX9) If you do revert back to build 1108. Reset cache in gJED.
I had that issue too.
Don’t start Steam VR before you open the rF2 launcher. :)
If you see the rF2 launcher in steam theater, close the Launcher and close Steam VR. If you start rF2 that way, rF2 will start in the theater too. That’s not what you want.
To start rF2 in the Rift:
- Start the...
I recently have a rift. But i've noticed that performance isn't what it should be and CPU bounded on my system in VR.
No issues with tripples: GPU usage 99% all the time.
Turn off Async Reprojection and Reprojection in steam VR
Launche rF2 and load a car track Combo.
Turn off ASW ingame with...
IMO: resolution isn’t the biggest problem of VR at the moment.
The rift-intro : “oculus first contact” looked good, resolution wasn’t a big issue.
Problem:
A VR head set has a fixed focal point of 2-3m.
Incar: things can get a bit blurry: like text on the steering wheel.
Objects at 50 meters...
To toggle the LCD mode for more info: the “enter” key is the default
To change the onscreen display:
Go to “Options”
Then the last tab: “Onscreen displays”
You can download more 3rd party onscreen displays in the rFactor2 workshop or here on the forum: the Wedge Hud is popular.
BTW: Happy...