sry for the absence, steam workshop updated. [ATTACH]
I think it's about bad track optimization. In Long Beach, even keeping steady 120 fps in the entire track I feel some kind of stuttering on turn...
It's a server side application, so, first we need LMU to give an option to create a server, then we'll know if it needs any adjustment to work.
Interesting, people are using the github issues directly instead of writing here, not a bad idea.
The stint widget have this data but only for your car.
Well, that's weird... Hope using github actions solves the problem.
Jezzz, svictor is on fire, amazing. Dan Suzuki is using on LMU, the guy did a video explaining how to install. [MEDIA]
Del key is mapped to camera change by default, but yeah, is possible to map the toggle mouse button.
@svictor I was thinking about one feature that you could implement ... When you're on track rf2 hides the mouse pointer, it's only visible when...
Don't you have an option to set the number of cars showing? --- EDIT -- Try negative values, maybe it does the trick. [IMG]
The dashes in LMU are well made, exactly what rf2 lacks since the beginning, they finally did a professional job there. Even so TinyPedal still...
TinyPedal is working on LMU too, lol.
whaaattt
Console log, nice idea.
My v1 version of the cameras is covering the entire track already......
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