bihagun's Recent Activity

  1. bihagun liked pascom's post in the thread [WIP] [Initial D] Mazda RX-7.

    Great look!

    Mar 24, 2023 at 11:54 PM
  2. bihagun replied to the thread [WIP] Honda S2000.

    Build v1.13 March 25, 2023: - Added proper light shader for headlights & rearlights Special Thanks : Thanks to Chris(redapg) for...

    Mar 24, 2023 at 4:25 PM
  3. bihagun replied to the thread [WIP] [Initial D] Mazda RX-7.

    Build v1.03 March 25, 2023: - Added Project D(Spec.V) version [IMG]

    Mar 24, 2023 at 4:21 PM
  4. bihagun replied to the thread Shift Protection?.

    Is there any update for this bug? I would like to apply the clutch feature if the bug was fixed

    Mar 23, 2023 at 9:14 AM
  5. bihagun replied to the thread [WIP] Honda S2000.

    Build v1.12 March 22, 2023: - Fixed invisible side mirrors (Thanks Chris!(redapg))

    Mar 22, 2023 at 10:30 PM
  6. bihagun replied to the thread [WIP] [Initial D] Mazda RX-7.

    Build v1.02 March 22, 2023: - PBR Update(Tyre and etc.) - Improved shadow - Added teams of various color [IMG]

    Mar 22, 2023 at 10:27 PM
  7. bihagun liked Frederick Alonso's post in the thread [WIP] BMW M4 GT4.

    [IMG] [IMG] [IMG] [IMG] [IMG]

    Mar 22, 2023 at 2:35 PM
  8. bihagun replied to the thread [WIP] Honda S2000.

    Good news :) Through this issue, can convert engine.ini to latest format though ;)

    Mar 22, 2023 at 12:01 AM
  9. bihagun liked davehenrie's post in the thread [WIP] Honda S2000.

    Latest hotfix from S397 apparently has fixed the over-revving issue.

    Mar 22, 2023 at 12:00 AM
  10. bihagun replied to the thread [WIP] [Initial D] Mazda RX-7.

    Build v1.01 March 21, 2023: - Improved windshield shader - Fine tuned exterior

    Mar 21, 2023 at 11:06 PM
  11. bihagun replied to the thread [WIP] Honda S2000.

    Build v1.11 March 21, 2023: - PBR Update (Tyre, Wheel, Exhaust and etc.)

    Mar 21, 2023 at 11:04 PM
  12. bihagun replied to the thread [WIP] [InitialD] Toyota AE86.

    Build v1.06 March 21, 2023 - Improved windshield shader - PBR Update(Tyre)

    Mar 21, 2023 at 11:03 PM
  13. bihagun liked Jka's post in the thread How to create (aos, mr & nm) textures?.

    We use Substance tools for material creation. Substance Painter generates all required textures (AO, roughness, normal maps etc.), when...

    Mar 21, 2023 at 10:28 PM
  14. bihagun replied to the thread [WIP] [InitialD] Toyota AE86.

    Not yet! In devmod, it is shown correctly, so I didn’t catch the cause yet.

    Mar 21, 2023 at 3:29 PM
  15. bihagun replied to the thread [WIP]Scripts for preparing PBR texture.

    Thanks for kind explanation!

    Mar 21, 2023 at 2:20 PM