Not just good news.... Greeeeeat news!!!! And once more, fells good to know that people inside ISI actually listens and interacts with us players!!! Thanks alot for the response and keep up the good work!!!
Im really starting to fall in love with the never ending development cycle of most modern games. Before most devs would release a game on cd, and no matter how successful it was, would only release one or two patches and be done with it. Now we get continual improvements over a long period of time, and the result is a game that becomes measurably better. Thanks isi, can't wait till the new tires are released.
This was just a happy co-incidence really. But the guys always work to secure data and refine not just the new stuff, but the old stuff as well. We did recently renew the licenses for all the Chevy and Nissan content, so supporting them, making them still hopefully generate sales by you guys posting about enjoying recent changes as these tire changes should make happen, it's good for us of course.
Does the chevy license renewal mean that we will see new cars from them?? And don't pretend you don't know what car i'm talking about....
I agree, I think even without touching a car's individual physics files that core rFactor 2 physics engine revisions will make a difference to all cars (unless it's something specific like, for eg. updated modelling of a part that some cars don't have, like turbo modelling, diffusers, different types of differentials, etc. etc.) I mean in the end all the cars use the same 1 and only physics engine anyways. There may need to be some individual car physics updates though when a core physics engine update comes along in order to optimize the car's individual physics to the new physics engine revision.
This is the news I long for. Technical physics updates. This is what pumps me up, this is what racing SIMULATIONS are about. Tim do you have any more tidbit teasers regarding physics updates; like maybe some more stuff regarding driveline modelling, motor modelling, supercharging, aerodynamics, real-road, rain, overall weather system, sound engine (from a physics point of view), GFX (from a physics point of view), etc. etc.? Anything at all regarding physics parameter updates?
I think tires have normal pressure. Just under deformation she began to use the centre. And after a series of twists and turns, the middle part is getting warmer. And when we think that they inflated much, we reduce the pressure and the centre involves more... Just in rf1, tyres were as plastic having equal temperature 80-85-90 Maybe tire fr2 have a convex shape?
interesting video, pressure of 2.5bar and 1bar [video]https://www.dropbox.com/s/1ppfmbvo315uokt/sousgonflage.mpg[/video]
Cadillac cts-v from the Pirelli world challenge? Tim, I overheard that the ISI team have gotten some more info on tires and an updated tire model may be coming. The tweet said this small change is turning into a huge thing with GT tires. Can you elaborate at all?