Will I lose my plr data if I do a fresh install? (do not want to lose my best times and track setups)
Has the Skip Barber a H shifter or a sequential shifter? Oupsss just found that it as a sequential shifter on the skip barber page... Sorry
Your a bit fast closing that bug thread on transparent trees Tim. BELGIUM does it as well so it is not confined to add-ons.
Anyone else noticing this? I guess it's only two of us. I like the update but my FPS definitely took a hit. I can't seem to get a good config going I started using Radeon Pro but half the stuff in it I don't know what to set at.
Ah okay I imagined most games were other way for some reason. No matter it is not a biggie take a day to sink in.
I did a fresh full install, but saved my control .inis , and packages folder, seems to run a little smoother with better FPS. I do have the transparent restaurant at Monaco though...
It's normal; the shadow running about 50 meters in front of you, was reported -I believe- 2 updates ago. Most showable at Monaco.
I have the problem with the trees at addons but belgium is ok I think (did not drive the whole track but the first 30 seconds or so looked ok
Ok first impressions of Build 125: - SB is a quality car, (practised with rTrainer in B118 so was ready!) need to learn it properly and have asked Santa for that Book! - Lime Rock FPS is 15% lower than other tracks, in some areas 25% lower (final turn takes a hit). Does'nt even itself out after a few laps. Track as whole is great....nice to see I'm stood near the Toilets - Nice little touches; New Fonts look good to me, Add AI and being able to Select which AI is cool, Run Warmup in Offline...probably been there for ages but I've just noticed it! - I'm not fussed which side Exit/Enter is on as it takes 5 seconds to get used too it! - HDR looks marginally better although performance appears to be decreased slightly (lime Rock), as in I'm gettng high FPS but it just doesnt feel that high. Bugs: - Black Shadow Bug on floor when using MAX with No HDR - Tire Temp Gauge Bug still there (diagonal, messed up colours, sometimes works fine) - Trees flickering (HDR on and off) at Lime Rock - Final Turn Yellow Flag Syndrome (as previously reported at Palm Beach/others), something to do with the AI pitting I'm guessing. Thats all for now, will test the Race From Replay function another day, small matter of a massive football match today and hangover tomorrow!
Put shadow blur onto max - load a track then go back to you noraml shadow setting running shadow should be fixed (this happened to me in build 118 and this fixed it for me)
Performance is getting lower and lower for me. First builds I could play with high settings, with LRP + SB2000 I had to go to medium/low setting to have 40-50 FPS... And still one bug is present since the first build - broken LCD. It doesn't show damage, sometimes it doesn't show proper tires' state. HDR off, low settings. i5 3,81 GHz, Radeon 6870 1 GB, 8 GB RAM.
Saw there was a new build available, hoping my issue would have been resolved.. It hasn't.. I've googled this back and forth, re-installed both OS/Game/GPU several times to no avail. I'm having the issue where the game will stutter to oblivion, and turn into a slow motion fest. AI will warp all over the place, suddenly comming to an abrupt stop in the middle of the track etc. Tried just about every trick there was to cure this posted on the forums, aswell as turning off all graphics detail. Specs : - CPU : I7 3770K @ 4.6Ghz - GPU : ATI 7970 Ghz Edition 6GB - Ram : Corsair Dominator 16GB - PS : 1KW - 5760x1080 Eyefinity Using ECCI 7000 FFB Wheel with TC's CST 3P GT
Is the new build any good??? A big step forward ? (I know there is a new content I'm not referring to this)