Tim's Tweets

Discussion in 'General Discussion' started by buddhatree, Aug 9, 2012.

  1. hexagramme

    hexagramme Registered

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    An interactive cockpit would be the greatest thing ever. Loved that feature in netKAR Pro.
     
  2. MarcG

    MarcG Registered

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    Imagine interactive pits with screens full of telemetry data!
     
  3. WhiteShadow

    WhiteShadow Registered

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    Maybe update few older tracks and cars (CPM) first and rFactor2 needs also updated multiview UI.

    Third party mod makers needs also a wake up call. :)
     
  4. bwana

    bwana Registered

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    Id love to see a hud tacho and gear indicator in period style . (to suit the Cobra atm )realistic 'smith' Chrome surround etc..
     
  5. Woodee

    Woodee Registered

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    You mean the on screen hud? (5 key)
     
  6. bwana

    bwana Registered

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    Yes . I use the same as you in the Video and it sort of ruins the look.
     
  7. Marc Collins

    Marc Collins Registered

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    What's wrong with cockpit view!?!?!?! If you want authentic, ditch the HUD.
     
  8. Fabio Pittol

    Fabio Pittol Registered

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    While reading you guys talking about cockpit interactivity, just after a few hours flying in X-Plane, reminded me that what would really be nice, and I really hope that it was considering during the whole "rule system" stuff, as well as some peculiarities of Stock Cars (Spek Gauges), is to provide more variables for us to work with during modding. For example, we already have tire motion blur texture animation tied to wheel RPM, but what if we could have it a set of textures of tape covering air intakes attached to the value set on garage?
     
  9. bwana

    bwana Registered

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    Nothing wrong with it at all. Just like to have the gear number visible.l Have difficulty counting to 4
     
  10. Emery

    Emery Registered

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    LOL, you could always get an H-shifter :)

    I do agree that a "classic" HUD would be appreciated.
     
  11. Woodee

    Woodee Registered

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    btw, it wasn't me in the video, I was just commenting on it's cluttered look with all the redundant overlays.
     
  12. bwana

    bwana Registered

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    I was referring to your Cobra initial run video at Tiger Moth test track
     
  13. P.S.R.

    P.S.R. Registered

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    +2 but I don't need gear but will tolerate for Bwana's sake :p
     
  14. Woodee

    Woodee Registered

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    Still not my video :D
     
  15. hexagramme

    hexagramme Registered

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    Not a tweet, I know.. but didn't know where else to put it:

     
  16. Guimengo

    Guimengo Guest

    Hehehehehehe, that is excellent little sneaky marketing!
     
  17. Adrianstealth

    Adrianstealth Registered

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  18. yusupov

    yusupov Registered

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    i wonder if ISI could cooperate with URD for a promo video (with disclaimer that 3rd party content is being shown)? the full WEC P1 grid, mixed w/ the GTE cars, w. a little less emphasis on day/night cycle but more on the cars + showing off realroad, drying line, etc...no other sim can offer that stuff, or even close.
     
  19. 88mphTim

    88mphTim racesimcentral.net

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    There was a HUGE amount of passing. There were four classes in the race shown. They're just not stupid enough to pass there, although there still was quite a bit of it. This is a 2hr25min video sped up a LOT. :) You might not even see some cars in more than a few frames per lap, so I assume your eyes are forming the motion, same as they do with a clay animation or whatever.
     
  20. Ozzy

    Ozzy Registered

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    I have the impression it is getting to dark around 20:00 - 22:00, as if the sky would not emit any light, am I alone with this impression?
     

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