Welcome Message plugin

Discussion in 'Plugins' started by Tygernoot, Mar 11, 2012.

  1. DanRZ

    DanRZ Registered

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    Last edited: Nov 15, 2022
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  2. DanRZ

    DanRZ Registered

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    Hello, my modified plugin is now there : http://www.danrazor.net/rF2/Plugins/WelcomePlugin_By_DanRZ.zip

    Now :
    Uses "Description car" (found in veh files, less #XX) to set mass penalty in JSON.
    On warmup it modifies the grid to make sure all classes are not mixed at startup and fastest class starts first on grid.
     
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  3. MileSeven

    MileSeven Registered

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    Brilliant stuff, thanks for your efforts - we’ve been using the WelcomePlugin (purely for race info) forever but can make use of your recent work now too.
     
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  4. DanRZ

    DanRZ Registered

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    The mass penalty is really useful to balance cars and have even better BOP easilly without using any complex upgrades ...
     
    Last edited: Feb 11, 2023
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  5. DanRZ

    DanRZ Registered

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    Hello, i updated my version and added a readme and a json example.
    Package here > http://www.danrazor.net/rF2/Plugins/WelcomePlugin_By_DanRZ.zip

    Now there is a parameter to disable auto order by class and fastest in the json :

    "OrderByClassAndFastest": false

    Work in progress. Set it to true to activate it if you want to try it on a Multiclass race "at your own risks".
    Auto ordering works in Warmup and needs a qualification just before.
    The editgrid messages appear in console when it works.

    The mass penalty works perfectly. It just needs a check on every veh of cars/skins used in server.
    And some modders made their description unusable ... o_O
    For example a description like "#03 IMSA 2023 John Doe on fire" for a Ligier JS P320 LMP3 doesn't identify properly the car when they make the same style on the Norma M30 LMP3 "#29 IMSA 2023 Alex Cutter".

    I use it on my server for the mass penalty part and it works flawlessly to make a simple BOP.

    ;)
     
    Last edited: Jul 10, 2023
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  6. jonno

    jonno Registered

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    hi can i ask does the mass penalty stay for the selected driver the whole time there on the server or does it reset when you restart race.????
     
  7. jonno

    jonno Registered

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    all the links are broke does this plugin no longer work or being supported.????
     
  8. DanRZ

    DanRZ Registered

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    Link updated in my last post ... Sorry.
     
  9. Woodee

    Woodee Registered

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    any downloads of this plugin active?
     
  10. nonamenow

    nonamenow Registered

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    Still working for me though I had to change browser.
     
  11. jonno

    jonno Registered

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    hey all iv been using this for awhile now its very integral to our championship.. however i have an issue were one driver who should have ballast added dont get added an i have to add it manually is there any reason for it not giving it to one driver all the rest are fine
     
  12. DanRZ

    DanRZ Registered

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    How did you identify the car/person. Anything particular, like special caracter or else ?
    Anything inside the log file in ? UserData\player\WelcomePluginLog.txt ?
     
  13. goonzo

    goonzo Registered

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    As mentioned earlier, the driver names must EXACTLY match. We have also had this problem in our league and the reason for it has ALWAYS been because the driver's profile name has an extra(unintended) space character between first and second name(or in some cases added in the end). It has to do with the way you enter your name in steam in combination with rFactor2.
    Look in the result.xml file on the server and you will probbably see that the affected driver has an extra space in the name.
     
    Last edited: Apr 26, 2024 at 10:09 AM
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  14. DanRZ

    DanRZ Registered

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    Knowing that a player can bypass the mass handicap by adding an extra blank ...

    You'd better use the "unique skin" parameter and add penalty by using his vehicle description. No way to cheat the system.

    In game name is not the steam name but the name/nick you set in the game profile on the top right ...

    In a dedicated you can force the real name and not use the nickname.
     
  15. jonno

    jonno Registered

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    ohhh thats a good one i didnt know you could add it to the skin rather than the driver how would i use the "unique skin" parameter and add penalty by using his vehicle description. please
     
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  16. DanRZ

    DanRZ Registered

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    I don't use unique skin but only use car description. The id #N is removed and you can use only the text without the #N.

    Use "Ferrari F488 GT3" for all cars with description "Ferrari F488 GT3 #N".
    Works only with #N at start and end.
     

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