Hey everyone, I am missing something really simple but can not figure out what it is. I have had this before, but years ago so I have forgotten the fix. Brand new track mesh. Realroad textures are correct. The grass/terrain is normal and has grip. The road, as soon as you get on it the car will slide like it is on ice. zero grip at all. Can someone please help with the fix? Thanks in advance, Mike
Maybe the road material name (with _wet at the end) , that don't matches the according entry in the tdf file. And is it tagged with hattarget and colltarget = true?
TDF file.....thank you so much. I just used the one from Lakeside and it worked lol. I was using the RF1 tdf file not thinking. Thank you so much!
@Mike Cantwell one thing I liked when I did this... actually the only thing I liked, because until I'd done it several times it took much too long to realise what was wrong... is that it puts the whole "I have zero grip! It's like ice!" complaints (in real life, and in sim racing) into context. When you get onto a surface that literally has zero grip you understand just how much grip a green/wet track still has