Thanks mate.Just over 12 quid well spent.Excellent ,good sounds also.
Thanks mate, i try to answer for all feedback. Sometimes i don't have enough time to respond, but i try as soon as possible.Ok, after tried up this mod i have to say it's really promissing. I know it's an early job but i think we can have here a great FWD mod.
It has its flaws anyway, the graphics are very good, but there are some glitches, the rear lights of some cars, the helmet being too small, the FFB very strong and the tires wearing out very fast. It's possible anyway to reverse that wear, messing with the setup, but all i can use pushing those tires is 15 minutes, where grip on last 4 is a disaster.
Apart from that i really like the mod and the way Tommy is communicating with the community. I wish all modders or developers were like him.
Cheers and keep up improving the mod!![]()
Ok, after tried up this mod i have to say it's really promissing. I know it's an early job but i think we can have here a great FWD mod. I want to say that the sound (external is better) and the tire graphic (looks like a real tire) are two of the main qualities of this mod.
It has its flaws anyway, the graphics are very good, but there are some glitches, the rear lights of some cars, the helmet being too small, the FFB very strong and the tires wearing out very fast. It's possible anyway to reverse that wear, messing with the setup, but all i can use pushing those tires is 15 minutes, where grip on last 4 is a disaster.
Apart from that i really like the mod and the way Tommy is communicating with the community. I wish all modders or developers were like him.
Cheers and keep up improving the mod!![]()
After some more testing and tweaking the setup i've been able to race 15 minutes with only 45-50% wear, so there should not be a problem racing 20-25 minutes sprint races with them. I think it's great as it is because it forces drivers to race in a realistic way, not overdriving the car like i was doing...
Mate can you give me any tips for a working setup please?
Some screenshots possible from your setup?
Probably softer chassis? Soften the stabilizer? Toe in and out more positive? And the dampers also softer?
That was also a thought to me.
I always drove with the standard setup.
Tommy you create it very realistic.
And I mean that very positive .
Anti Roll Bar![]()
At first you should correct toe in on the front axle and correct it to toe out. I have never see a car with that setting. But correct we when i am wrong.
Has anyone driven this car with a DD wheel or high torque wheel on 100% and was able to hold the steering wheel straight at higher speeds? For me at a certain speed it starts oscilating and i barely cant hold the wheel. Reducing the force only reduces this effect but also reduces normal effect strenght while cornering. I suspect that if the toe is allready incorrect that there could be something terrible wrong in the suspension in general
AI use incredible much CPU.The cars create a heavy CPU load. With a triple screen setting, 29AI, 16 visible, opponent level set to low, i got only 30 fps at the end of the starting grid with only 50% GPU load. With the original GT3 i get 48fps in the same condition. Thats a huge impact.