Discussion in 'General Discussion' started by Danne26, Jul 9, 2011.
lancia in 3dsimed now
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How i perceive the street tires in rf2 working there isn't a patch simulated how it should be. No diff in depth and flexing rubber with pattern is perceiveable, just a grip difference but not more. There need to be a pattern model with the right surface area not just a simple bristle model or a flat surface. I guess slicks patch are the most easy to model.
good car choice
You can save cam positions with CamHack too Ctrl+a number (1-9 I think). For example Ctrl+1 saves your cam positions to number 1 so you just have to press it next time. Works fine for me. But thank you anyway.
Btw, anyone following Monte Carlo rally this weekend?
Great info! Thanks for the feedback! Yes I will try to follow the Monte Carlo rally in TV or on a livestream.
Do you have a link for a live stream ?
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Good progress I'm really looking forward to this car
Keep on the good work
hole car done
test now physics in moddev
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http://youtu.be/Vvk9IeSHLZE rally in rf2 is awesome but point to point crashes the online servers dirt road is amazing.
SkeleTele you read my minds
rally car in game now testing different physics
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hendrie which tires do you use for the car ?
hi sorry mij old computer broken i have nieuw computer now and go modeling lol
Bad thing ^-^ but I'm glad to see you can continue your work
Looking forward to your next update.
i need good rally tracks for devmod to test the cars and physics thx
s1 audi don
now need good rally tracks to test
I think galaga can help you.
Rik has also done a track (ROC)
This could be also useful for you:
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