I mean really! Today I tried to delete some mods and organize the content I have. So, I went through all GT3 mods (BES, Simtek, Apex etc), and one thing that should have been easy, like deleting non oficial repeated content, was really hard, because in one hand I will not want to delete official content.. in other hand the sounds from mods are way better. See this example: Bentley Continental GT3 from SIMTEK - The detail of the sound is incredible. From the car starting, to the downshifting. The sound has soul if that makes sense, like when you see the cars in real life. You almost can ear the car sing and with lot of details (really, try the car to see what I`m talking about. The youtube videos don`t do it justice). Bentley Continental GT3 from STUDIO397 - Completely dead sound. You can`t feel anything. You can`t ear the transmission. The downshifts are almost silent. The sound totally lacks any sort of detail and are very far from real life. Why is that? Studio 397 is lacking quality audio editors/sound designer? Apart from total lack of detail, all the sounds seem to have a effect over them, like some kind of muffler that kills the sound. I think is more the problem is more the sound mix than the actual capture. Another thing that you can see in the Bentley GT3 from Simtek for example is the dirty windshield. In fact every other simulator on the market has windshields (because uh, they are part of the car). So.. why the windshields from Studio397 cars are invisible or non existent?