Where would you place these 4 racing games on a scale from arcadey to serious sim?

Discussion in 'General Discussion' started by Tokyodan, Nov 13, 2015.

  1. Redglyph

    Redglyph Registered

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    It's hard to just define "serious sim". In contrast to arcade games (like F1 2015 and so on), it's clear there's an emphasis on physics accuracy, but what about graphics, sound, racing rules, weather, time of the day, career sim, FFB feeling, content, ...?

    AC: 3.5, very good physics, especially since the last tyre model. Enough content, very good cars and very good tracks, also a lot of mods but of average to good quality. Unfortunately the AI is terrible and there are almost no rules so the racing environment is a bit poor (no pitting except partly in MP, no qualifications in career mode, never saw a safety car, not possible to prepare gear on grid start, ...). No night/day cycle, no weather either. You'll find GT cars, road cars, open wheel cars (including F1), some history cars.

    rF2: 3.4. Physics usually good, there's a good base but not enough content so very much dependent on mods, for which the quality is very average. AI is quite good, racing rules good, weather is officially there but terrible, day/night cycles are very good. Needs a good polishing and probably a revamped graphics engine. Too expensive for the content/quality. You'll find GT cars, road cars, open wheel cars (including F1), history cars and tracks (including Spa and Monza!).

    pCARS: 3.2. Physics is good but feel slightly inferior to AC and rF2 (too much grip, tyre model less convincing, no flat spots for ex.). FFB needs a lot of tuning, and is badly supported/explained, not very subtle. AI is fine. Day/night cycles and weather very good (no so much as featuring rain puddles or buffetings though). Quite polished and good content. You'll find GT cars, road cars, open wheel cars (including F1), some prototypes, some history cars, hopefully soon some history tracks.

    R3E: 3.1. Physics is nice, car unsettling effects were too exaggerated but that has improved since DTM 2015. AI is good, but has a tendancy to remain in file. FFB good, needs tuning though. Graphics and sound are very good. No weather, no day/night cycles unfortunately. Racing rules are good but can't set the number of laps. Big problem with the pricing model, very expensive, and always gives the impression of being after your money. Well polished and enough quality content. Mainly GT cars, some prototypes.

    So it all depends whether one prefers a more complete package (that would be pCARS), or very good physics and FFB (AC), or good physics and more realistic rules & AI at the expense of presentation (rF2).

    I have some trouble placing R3E in all this, trying to put aside this pricing issue that pretty much ruins my impression of this sim, it's quite the beast that punch you in the guts and gives you a good beating. Less subtle than the others, but very effective and quite faithful to the type of races it represents, since it focuses mainly on DTM. Well, it wasn't asked by the OP anyway ;)
     
    Last edited by a moderator: Nov 17, 2015
  2. peterchen

    peterchen Registered

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    How impressions can differ........
     
  3. Jeffro503

    Jeffro503 Registered

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    I have twice as many mods and cars in GSCE than I do with RF2. :confused:

    I love both sims , but that is ridiculous.
     
  4. RaceDoedel

    RaceDoedel Registered

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    If you just look at the steamcharts, then is the ranking:
    http://steamcharts.com/cmp/365960,244210,234630,44350#7d

    1: pCars (peak 2065)
    2: AC (peak 1739)
    3: Grid 2 (peak 442)
    4: rFactor2 (peak 313)

    rFactor2 has only a history of one week at steam and Grid 2 is 2.5 years old.

    But you ask for sim ranking. My personal opinion is:

    1) rFactor2
    2) AC

    3) pCars



    4) Grid 2
     
    Last edited by a moderator: Nov 18, 2015
  5. boblevieux

    boblevieux Registered

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    4: rF2, R3E, iRacing, GSC, RBR
    3: AC, DIRT, PCARS too many assists (auto pit, no stalling, ...)
    2: GRID2
     
    Last edited by a moderator: Nov 18, 2015
  6. P.S.R.

    P.S.R. Registered

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    What's ridiculous? Give me one non-crap example of something similar to Howstons or 60s F1.
     
  7. coops

    coops Banned

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    AGREE it only causes fights and arguments just like comparisons from sim to sim. Threads like these should be shut dwn as soon as they start.
     
  8. Poguinhas

    Poguinhas Registered

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    I just got my wheel last December, and bought AC straight away when it was going to 1.0. I got around 380 hours on it now and I'm nowhere near a good driver.

    I got GSC on July, but never really played much because the UI is very complicated, I never seem to be able to do what I want when I want, setting up practice sessions and races can be very complicated. I never got the patience to work it out so I never really played it.

    This week I got rF2 just when it launched on Steam, and since I have college to study for I didn't play very much, but comparing it to AC, it feels like the physics aren't very different, what changes is that rF, like GSC, has a more complex UI, but is also a lot more complete, like rain, night racing, better AI, I can't say the FFB is better or worse because I still didn't make out the difference. The trouble for me is that there are too many settings to fiddle with, like brake ducts and radiator size, things which I believe don't really fit a "casual simmer" like myself.

    If you're looking for a complete racing experience, go for rF, if you're looking for very detailed cars and tracks, as well as some better looks, go for AC, but don't expect to have rain, night, or even multigrooving, because IMO the dev's don't seem like they're willing to develop any feature that takes them more than 2 days at work, which drives me crazy.

    As for myself, for the time being I think I'll mostly stick with Assetto Corsa, because pretty much all I do is practice, and I don't believe I would be able to enjoy rF too much since I don't know anything about setups and can't lap any track less than 4 seconds close to a competitive lap. If I ever become competitive, I'll probably have a blast playing rF2.
     
  9. bwana

    bwana Registered

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    Sounds like offline racing would be your thing Poguinhas ? if that's the case you would be best to give rF2 some more time(when you get it with studies), as you do, the little features that make rF2 outstanding will become evident. You will also become faster driving against AI that can actually drive.
     
    Last edited by a moderator: Nov 22, 2015
  10. Poguinhas

    Poguinhas Registered

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    Makes sense. I seem to have hit a wall on my skill, I got to a point where I'm not fast, but also don't know what to do to improve. I'll definitely take some time during this summer(southern hemisphere) to look into rF's features and enjoy what it has to offer.
     
  11. Depco

    Depco Registered

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    Poguinhas,

    I would suggest racing online and start asking questions. I have found the racing community to be very friendly and more than willing to offer helpful hints to a specific track or more general setup guidance. Also, About the FFB. If you take a bit of time to read the FFB setup guide on the forums you will be rewarded with the most sublime driving experience available. I really mean it. The guide helps get every little bump and slip into the wheel.

    Back on topic:

    1 RF2 - True "Racing Simulator"
    2 AC - More of a "Race cars around a track simulator"

    The rest are an unknown to me as I don't own them.

    Both above games are fun in their own ways, but for actually simulating a race weekend rF2 has it hands down.
     
  12. DaVeX

    DaVeX Registered

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    1) GSCE
    2) rFactor 2
    3) Assetto Corsa
    the
    first one the better for me...
    btw I am noob at all of them so don't care about my opinion lol
     
  13. Satangoss

    Satangoss Registered

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    I often give a ride in pCars more to have a laugh and take graphics ideas than other stuff.

    I realized the car physics are not so bad when you have your driving stabilized but when the car looses the rear or the front, the physics of recovery is SO horrible, the car keeps like a pendulum in a very faked way.

    So is

    RF2
    AC
    ...
    ...
    All Microprose stuff
    Broderbund Stunts
    ...
    ...
    Test Drive the Duel Amiga Version
    ...
    pCars
     
  14. Will Mazeo

    Will Mazeo Registered

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    Grid - 1
    AC - 2
    PCARS - 2
    rF2 - 4

    But AC is going to change. Saw now they are bringing rain and major multiplayer rework, when they get night racing rF2 is going to have a hard time. If people now think AC is already ahead of rF2 let alone when they see this stuff in game. I guess in my next attempt (in 6 months) I won't unninstall it after 20 minutes anymore lol
     
  15. DaVeX

    DaVeX Registered

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    ...they said (AC Crew) we will never have night and rain...where you read or listen about this?
     
  16. Will Mazeo

    Will Mazeo Registered

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    Someone translated an interview with Kunos on Reddit. It said rain "soon" (after console release maybe). Night on the other hand is not even close, no idea if would come, just sounded like they'd do in a distant future.
    Honestly, with AC graphics this would look stunning, I don't care if it's a camera view or "human eyeish" view. It just would be nice on looks. Can't see it happening in like 2 or 3 years tho.
     
  17. hexagramme

    hexagramme Member

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    Some people seem to be a bit confused. The reddit user mistranslated and a certain sim blog jumped all over that mistranslation.

    There won't be rain nor night racing in AC. The interview confirms just that.
     
  18. Will Mazeo

    Will Mazeo Registered

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    Oh I don't care about the certain sim blog, the guy has some serious problems lol can't even call that a "sim blog"
    Just saw on reddit, thanks for making it clear. Too bad there is no rain or at least night then, looks like no AC to me any time soon
     
  19. P.S.R.

    P.S.R. Registered

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    rFactor 2 = 4
    The rest = Who cares?
     
  20. pas74

    pas74 Registered

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    Rfactor 2 = 4
    Ac = 3
    Pc= 2


    Inviato dal mio SM-T705 utilizzando Tapatalk
     

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