Chris Lesperance
Registered
I'm not sure if I am missing something. Is there a way to see the wheel horsepower of a car in the physics spreadsheet or in Mod Dev? I believe there are frictions that are set within the "Gear" and "Differential" tabs on the physics spreadsheet but I'm not sure what amount that is. My assumption is that the engine.ini is horsepower at the crank.
So a bit of background, I'm working on a car in which one owner quoted the engine at 325hp. Another owner quoted 305hp. The person quoting the 325hp, I know has access to an engine dyno. Other person, I'm pretty sure did a wheel dyno with his car. In game, I have the engine built to 325hp. I just recently discovered the GeneralTorqueMult and GeneralPowerMult in the HDV. Note states: "You may want to incorporate some of the driveline friction into the engine directly. This may be better because friction often increases with increasing input forces." I can math the percentage to make that 325 hp to 305hp, but I just want to make sure that the friction from the diff and gearbox do not drop that HP any lower. Seeing the final wheel HP would be helpful.
One other side question, would I be accurate in assuming that the proper way of adding an air restrictor to an engine, that would be controlled by the FuelAirMixtureTable within the engine.ini? The 325hp engine runs with a 32mm restrictor in certain events. That configuration is about 300hp at the crank. At the moment, I just run a different torque curve. But if it is the FuelAirMextureTable is the proper way, I may look into doing that.
So a bit of background, I'm working on a car in which one owner quoted the engine at 325hp. Another owner quoted 305hp. The person quoting the 325hp, I know has access to an engine dyno. Other person, I'm pretty sure did a wheel dyno with his car. In game, I have the engine built to 325hp. I just recently discovered the GeneralTorqueMult and GeneralPowerMult in the HDV. Note states: "You may want to incorporate some of the driveline friction into the engine directly. This may be better because friction often increases with increasing input forces." I can math the percentage to make that 325 hp to 305hp, but I just want to make sure that the friction from the diff and gearbox do not drop that HP any lower. Seeing the final wheel HP would be helpful.
One other side question, would I be accurate in assuming that the proper way of adding an air restrictor to an engine, that would be controlled by the FuelAirMixtureTable within the engine.ini? The 325hp engine runs with a 32mm restrictor in certain events. That configuration is about 300hp at the crank. At the moment, I just run a different torque curve. But if it is the FuelAirMextureTable is the proper way, I may look into doing that.