Mario Morais
Registered
Scott or Luc
once you have say a basic track from rF1 converted,
what are the most important extras that will be needed to add to the track.?
wet surface, and other damage to TSO's ?
have the material names changed and or are there any new material names that may add different effects.?
is the rubber build up added by the game like the race grove in rF1.?
same question about the drying line on a wet track.
and will the in game tools open a rF1 track to convert.?
and will 3Dsimed be something of the passed, or will it be useful with rF2.?
Thanks for all the hard work.
nice questions, one more.
The "Alpha channel bug" is fix? Can now use transparent textures with no problems?