VR... something is coming

Discussion in 'Hardware Building/Buying/Usage Advice' started by Woodee, May 17, 2017.

  1. Woodee

    Woodee Registered

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  2. Adrianstealth

    Adrianstealth Registered

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    Vive's answer to oculus mobile vr

    Good that they have an intigrated screen though , different market to my interests but might buy one for my mum
     
  3. Louis

    Louis Registered

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    They have plans to release new VR glasses with better resolution soon?
     
  4. Comante

    Comante Registered

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    I don't think so, the resolution we have now is enough to put on their knees many poweful GPU. I think we are 1 or 2 years away from higher res VR system (that can deliver 90/120 fps)
     
  5. Adrianstealth

    Adrianstealth Registered

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    Today's Higher end gpu's will handle a much higher resolutions for VR
    We (if we have the power) run at higher resolution using the pixel density setting

    The pixel density setting is really instructing the pc to handle the resolutions below

    PD = 1.0 => 2160x1200 resolution = 2,592,000 pixels

    PD = 1.5 => 3240x1800 resolution = 5,832,000 pixels

    PD = 2.0 => 4320x2400 resolution = 10,368,000 pixels

    PD = 2.5 => 5400x3000 resolution = 16,200,000 pixels

    So I'm on a density of 1.6 at the moment which is around 4K
    (4K is is 3840x2160)

    My pc set as it is would suit a 4K headset, a 4k headset would produce mucher better results than today's headsets with a 4k input

    Ps the wireless new one coming from vive will have perhaps same screen as what we have in our vives/oculus'
     
  6. mike.m

    mike.m Registered

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    Once they figure out eye tracking and foveated rendering the current GPU's will be more than enough to power high resolution devices.
     

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