hi, so iv been running a pc that runs a 7700k with a gtx 1080 ti and ddr4 2400mhz 16gb mem, and my performance with rf2 in vr has had a lot left to be desired, even on medium settings, depending on the track or whether there is a couple of ai im getting alot of stuttering - this is without any supersampling, just aa. ps my headset is the vive. anyway so im wondering if this is more down to a cpu bottleneck, i understand alot of the physics and computation is happening on the cpu level, and combine that with the computation loads of vr rendering and tracking it takes quite a toll on the cpu esp while in vr (flight sims have similar issues), so with that probably being the case, will a high core count cpu make a decent difference while running in vr, and does rf2 make use of additional cores when computing alot of calculations? im thinking of going to a high ipc/clock speed cpu such as the i7 7820x (rather than the lower clock i9s) running some mem (quad channel at 2666mhz), - would the increase in core count at similar freq, along with more mem bandwidth help with performance in vr? maybe the developers can have some input with their experiences, i dont want to switch to and 7820x from a 7700k only to find out the 7700k performed faster. cheers.