vmod problem

Discussion in 'Car Modding' started by 10speed, Mar 17, 2012.

  1. 10speed

    10speed Registered

    Joined:
    Oct 6, 2010
    Messages:
    233
    Likes Received:
    6
    I created a vmod to race the meganes against nissan gtr and nissan 370z on all isi standard tracks and some additional ones. It works fine but you have to select this mod in singleplayer. Otherwise when joining the server wrong vehicles will be shown and if you choose such a vehicle the server tells me after joining:
    Cannot find the current track (or rFm mismatch) ...
    Then I get booted.

    Maybe there is s.th. wrong with the vehicle filter in the rFm file:

    Code:
    //[[gMa1.002f (c)2012    ]] [[            ]]
    Mod Name = BBB Megane and GT World @ all tracks
    Mod Version = 1.0
    Track Filter   = *
    Vehicle Filter = * OR: Megane_Trophy GT4_370z GT1_GTR
    SafetyCar = clio_PC.veh
    
    Size = 0 GB
    Tracks = 0
    Layouts = 0
    Cars = 0
    Skins = 0
    Rating = 5.0
    
    Loading Bar Color = 16750848
    RaceCast Location = racecast.rfactor.net
    
    Max Opponents = 31   // maximum opponents in practice/quick race/grand prix/championship
    Min Championship Opponents = 2 // minimum opponents in championship only
    
    ConfigOverrides
    {
      // Remove the comment marks "//" and set the appropriate dir if you wish to override where 
      //   this rFm looks for that data.
      // At this time, I do not see a reasonable case for changing GameDir, SaveDir or LogDir
      // Because of this new capability, I would no longer make changes to the Config.ini file 
      //   except for debug reasons.
    
      //SoundDir=GAMEDATA\SOUNDS\
      //VehicleSound=GAMEDATA\SOUNDS\
      //OptionsAnim=UIDATA\MOVIES\
      //OptionsFlags=GAMEDATA\NATIONS\
      //OptionsSounds=UIDATA\UISOUNDS\
      //OSCFile=UI.OSC
      //OptionsDir=UIDATA\
      //ReplayDir=REPLAYFRIDGE\REPLAYS\
      //ReplayPluginsDir=REPLAYFRIDGE\PLUGINS\
      //PluginsDir=PLUGINS\
      //MovieDir=MOVIEFILES\
      //TracksDir=GAMEDATA\LOCATIONS\
      //PitsDir=GAMEDATA\SCRIPTS\
      //VehiclesDir=GAMEDATA\VEHICLES\
      //DriversDir=GAMEDATA\TALENT\
      //HelmetsDir=GAMEDATA\HELMETS\
      //GamesDir=RFM\
      //LogDir=USERDATA\LOG\
      //SaveDir=USERDATA\
      //MusicDir=MUSIC\
      //ShadersDir=GAMEDATA\SHARED\
      //ControllerDir=USERDATA\CONTROLLER\
      //ScreenShotsDir=USERDATA\SCREENSHOTS\
      //SupportDir=SUPPORT\
      //LanguagesDir=SUPPORT\LANGUAGES\
      //LanguagesFile=GAME.DIC
    }
    
    DefaultScoring
    {
      RacePitKPH = 100
      NormalPitKPH = 100
      Practice1Day = Friday
      Practice1Start = 11:00
      Practice1Duration = 60
      Practice2Day = Friday
      Practice2Start = 13:00
      Practice2Duration = 60
      Practice3Day = Saturday
      Practice3Start = 9:00
      Practice3Duration = 45
      Practice4Day = Saturday
      Practice4Start = 10:15
      Practice4Duration = 45
      QualifyDay = Saturday
      QualifyStart = 13:00
      QualifyDuration = 60
      QualifyLaps = 12
      WarmupDay = Sunday
      WarmupStart = 9:30
      WarmupDuration = 30
      RaceDay = Sunday
      RaceStart = 14:00
      RaceLaps = 50
      RaceTime = 120
    }
    
    // Money and experience accumulation (mostly multipliers for hard-coded values
    // which have various factors taken into account like number of competitors)
    StartingMoney = 5000000      // always start with zero experience, but you need some money
    StartingVehicle =       // randomly chooses one free vehicle from this list
    DriveAnyUnlocked = 1         // 0 = must own to drive, 1 = must be unlocked to drive, 2 = drive anything
    BaseCreditMult = 1.0         // base which is multiplied by all the other multipliers
    LapMoneyMult = 1.0           // laps completed (based roughly on expected lap times)
    LapExpMult = 1.0
    FineMoneyMult = 1.0          // fines
    FineExpMult = 0.0
    PoleSingleMoneyMult = 1.0    // pole positions in single player
    PoleSingleExpMult = 1.0
    PoleCareerMoneyMult = 1.0    // pole positions in career mode
    PoleCareerExpMult = 1.0
    PoleMultiMoneyMult = 1.0     // pole positions in multiplayer
    PoleMultiExpMult = 1.0
    WinSingleMoneyMult = 1.0     // wins in single player
    WinSingleExpMult = 1.0
    WinCareerMoneyMult = 1.0     // wins in career mode
    WinCareerExpMult = 1.0
    WinMultiMoneyMult = 1.0      // wins in multiplayer
    WinMultiExpMult = 1.0
    PointsSingleMoneyMult = 1.0  // points in single player
    PointsSingleExpMult = 1.0
    PointsCareerMoneyMult = 1.0  // points in career mode
    PointsCareerExpMult = 1.0
    PointsMultiMoneyMult = 1.0   // points in multiplayer
    PointsMultiExpMult = 1.0
    
    // Season scoring info
    SeasonScoringInfo
    {
      FirstPlace = 8
      SecondPlace = 5
      ThirdPlace = 3
      FourthPlace = 2
      FifthPlace = 1
      SixthPlace = 0
      SeventhPlace = 0
      EighthPlace = 0
    }
    
    // Pitstop locations in order from front to back, with the number
    // of vehicles sharing each pit ... if the order needs to be
    // reversed on an individual track, set "ReversePitOrder=1" in
    // the track-specific GDB file.
    // These are now "pit group" names, not necessarily team names.
    // In the VEH file, the pit group defaults to the team name but
    // can be overridden by defining "PitGroup=<name>".
    PitOrderByQualifying = false    // whether to set the pit order in the race by qualifying results
    PitGroupOrder
    {
      // format is: PitGroup = <# of vehicles sharing pit>, <groupname>
      PitGroup = 1, Group1
      PitGroup = 1, Group2
      PitGroup = 1, Group3
      PitGroup = 1, Group4
      PitGroup = 1, Group5
      PitGroup = 1, Group6
      PitGroup = 1, Group7
      PitGroup = 1, Group8
      PitGroup = 1, Group9
      PitGroup = 1, Group10
      PitGroup = 1, Group11
      PitGroup = 1, Group12
      PitGroup = 1, Group13
      PitGroup = 1, Group14
      PitGroup = 1, Group15
      PitGroup = 1, Group16
      PitGroup = 1, Group17
    }
    Hope you can help :(
     
  2. Kristoff Rand

    Kristoff Rand Registered

    Joined:
    Dec 23, 2011
    Messages:
    1,055
    Likes Received:
    10
    Last edited by a moderator: Mar 18, 2012

Share This Page