Woodee
Registered
"Racegroove"??...what does that mean? Thanks!
It's the racing line.
"Racegroove"??...what does that mean? Thanks!
Well, if it's historic, it's inaccurate, since the "no chicane" version didn't exist until the late 80's.
The track was originally, from an era older than that
It's the racing line.
First Post is updated with V2.01
What is new in v2.01?
- Fix for the AIW
- Optimized Racegroove
Download V2.01
... The Miller 200 layout is from the 90's, it was the new addition for rF1 and the CartFactor mod. The track was originally, from an era older than that, since it was made for the Prototype C mod. Its what I, and others, might consider, an historic (important or likely to be important in history) layout.
I never said it wasn't an historic version, all I said is that the no chicane variant didn't exist until 1990. And if what you say in the quote is true, it's inaccurate. That's all.
thanks guys for this fantastic track....but I have a problem with AI of indycar...it's too slow...I put 120 % on game but the AI is around a maximun 1.10.xxx....it's too slow...how can I do?
The Indycars sometimes use the oval downforce package on road courses. I don't know how to change it.
The Indycars sometimes use the oval downforce package on road courses. I don't know how to change it.
thanks guys for this fantastic track....but I have a problem with AI of indycar...it's too slow...I put 120 % on game but the AI is around a maximun 1.10.xxx....it's too slow...how can I do?
The Indycars sometimes use the oval downforce package on road courses. I don't know how to change it.
Only on non ISI tracks; on ISI tracks it's ok!
yes I solved it with vehicleconfing.ini....