try edit: player.PLR
[ Graphic Options ]
change value to: Rearview Cull="0"Code:Rearview Cull="1" // Whether to cull objects in the rearview based on visgroups in the SCN file
*causes frame rates reduction for drawing more details.
Hello Jgraf thanks for your help this worked finally solved this anoying (for me atleast) missing thing now find it more realistic dont see any framerates dropping cuz already had more FR then human can notice
How many is that?
about 80 fps if iam correct more then that we dont see the difference i have 300 plus and about 200 fps ingame
All OFF, and then you click CTRL+F while you're on the track. Au plaisir!just a quick one, dudes, if I want to make proper FPS tests, I must uncheck 'VSync' in the config right?
Now, what about the 'Sync' option inside the game, in the video res tab? Should it be set to Off, GPU or Software?
Thanks in advance