Now that there is a robust animation system in rF2, would it be possible to add vehicle animations? Many cars now employ some sort of active aerodynamics; it would be nice to simulate this as well. I can think of a three distinct situation that would employ this: 1) Driver initiated event (DRS in F1) 2) Vehicle parameter driven event (wing deployment as in LFA or Veyron) 3) Combination of 1 and 2 (air brake on MP4-12C) Ideally the physics engine would also handle these same events. I realize this is a lot of work, but with the animation already in the system, we are already a good portion down the road.
Interesting, something just popped to my mind, airbags, how nice it would be to have airbags deploy on crash
muy interesante bibracion el partes movibles como las trompas de un auto de turismo carretera argentino o carebados de un formula cuando son golpeados es para pensar bien es muy buena idea
Does this meen we'll see opening doors, bonnets(hoods) and moving engine parts or atleast shakin in the the engine bay ect even if its only in the showroom or is the animation for driver only