Vehicle Animations (Active Aerodynamics)

Discussion in 'Car Modding' started by rjmelchione, Jan 13, 2012.

  1. rjmelchione

    rjmelchione Registered

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    Now that there is a robust animation system in rF2, would it be possible to add vehicle animations?

    Many cars now employ some sort of active aerodynamics; it would be nice to simulate this as well.

    I can think of a three distinct situation that would employ this:
    1) Driver initiated event (DRS in F1)
    2) Vehicle parameter driven event (wing deployment as in LFA or Veyron)
    3) Combination of 1 and 2 (air brake on MP4-12C)

    Ideally the physics engine would also handle these same events.

    I realize this is a lot of work, but with the animation already in the system, we are already a good portion down the road.
     
  2. jtbo

    jtbo Registered

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    Interesting, something just popped to my mind, airbags, how nice it would be to have airbags deploy on crash :)
     
  3. pablocorsico

    pablocorsico Registered

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    muy interesante
    bibracion el partes movibles como las trompas de un auto de turismo carretera argentino o carebados de un formula cuando son golpeados

    es para pensar bien es muy buena idea
     
  4. Senna94

    Senna94 Registered

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    en Inglés, por favor

    please write in english, thanks.
     
  5. kleanphil

    kleanphil Registered

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    Does this meen we'll see opening doors, bonnets(hoods) and moving engine parts or atleast shakin in the the engine bay ect even if its only in the showroom or is the animation for driver only
     
    Last edited by a moderator: Jan 16, 2012

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