Use race % in timescale doesn't work

Discussion in 'Technical & Support' started by MHansen, Jan 28, 2015.

  1. MHansen

    MHansen Registered

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    Hi all,

    I have recently tried to set the time scale to "use race %" because it seemed much easier than setting specific minutes and scale factors for each track. Unfortunately I can't make it work.

    When running VirtuaLM's LeMans 91-99 and setting the time scale to "use race %", the time seems to run normally, even though I have only chosen to drive for 2:25:00. When it set the time scale to 10x (which almost makes it 24h), the time in game goes much faster.

    I have checked the .gdb file for the track and there is both
    RaceTime = 1440
    RaceLaps = 360
    so that should be okay. If I set the race length itself to say 50% of track time, it does give me 12 hours. But the time still runs normally using "use race %".
    Are there any additional parameters needed to be set anywhere in order for this to work?

    I have not tried yet with any other tracks.

    I am using build 910.

    Cheers,
    Michael
     
  2. stonec

    stonec Registered

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    You are right, there seems to be some bug with "use race %" time scale on Le Mans. Probably related to the long race distance, as it works fine on other tracks with more ordinary lap distance.
     

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