As other have explained, it's not a matter of time, but space, as we are talking about moving object. Whatever the brain delay we can have, having more FPS is like having the same image at higher resolution: smaller the pixels get, more precision you have in deciding where to place a specific pixel. The same apply in time. Yes human input can happen between frames, but usually we tend to wait for a specific condition to be true, for example, having the distance plate of a turn in a specific position on the screen. More FPS mean the chance to pick that time much more accurately.