Updating the telemetry data in the game from the plugin

Magilla Gorilla

Registered
Hello team and community,

I'd like to write a plugin with which I can update the telemetry data of other AI drivers in the simulation. Here's a sample scenario: I've recorded the telemetry data from an earlier race (for example against a live player), and now I want to practice my driving skills using this data. What I'd like to do is the following: I'd write a plugin which reads the telemetry data from the file and sends it back to an AI driver in the simulation. Ideally, I would just need to update the position of the AI driver based on the position of the real driver at this point in time.

Is there any way I can achieve this?

I did look at the example plugin. From what I can tell based on my experimenting, the UpdateTelemetry method does not allow me to write telemetry back to a driver. The UpdateHardware method lets me influence certain things, but does not give me control over a car.

Any help would be greatly appreciated.
 
I'd say it's very unlikely to be possible. The ghost car feature might provide some way to achieve it over a single lap (presumably by editing whatever file the ghost is stored in) but anything else might not be possible. Certainly the game itself (plugin interface) doesn't provide a way to manipulate either the player car (obviously) or the AI.
 
Back
Top