Updated Mountain Peak v1.2 Now Available!

Discussion in 'News & Notifications' started by 88mphTim, Sep 24, 2015.

  1. 88mphTim

    88mphTim Staff Member

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    Our Mountain Peak Speedway has been updated to version 1.2. This update brings in support for 43 cars on the oval configuration along with a small number of other fixes and tweaks.

    Download – 238MB

    Changelog:
    – New AIW
    – Added support for 43 cars
    – Other minor tweaks
     
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  2. Nuno Lourenço

    Nuno Lourenço Registered

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    Thank you :)
     
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  3. kimikaze

    kimikaze Registered

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    Thanks.
     
  4. Mikk Quickmikk

    Mikk Quickmikk Registered

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    So Stockcar Release comes in mind, so long lets try a Mini there, Mr. Bean:p !^^

    Big Thumb up again ISI:D

    Mikk :cool:
     
  5. MarcG

    MarcG Member

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    Thank you team!

    Just one question:
    – New AIW

    Road or Oval or Karts or All? :)
     
  6. PRC Steve

    PRC Steve Registered

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    Many thanks.
     
  7. F1 2004

    F1 2004 Registered

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  8. Gupster

    Gupster Registered

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    Roundy rounds start this weekend! This should start an online frenzy, Yay!
     
  9. TJones

    TJones Registered

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    Thank's ISI,
    I may be wrong, but i think i can already hear a bunch of high-revving V8's in the distance. :)
     
  10. Woodee

    Woodee Registered

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    Link: http://isiforums.net/f/showthread.php/26458-It-s-official-rFactor-2-coming-to-Steam!
     
  11. Tosch

    Tosch Registered

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    Looks like altgrid is working (formation lap starts in the pitlane for the oval). Nice! :D
     
  12. Jamie Shorting

    Jamie Shorting Registered

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    Thanks ISI!! again. :p
     
  13. K Szczech

    K Szczech Registered

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    As Jeremy Clarkson would say:

    Some say 42 is the answer to The Ultimate Question of Life, the Universe, and Everything.
    All we know, it's 43.
     
  14. Corti

    Corti Registered

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    Thanks for making us happy.

    regards, Corti. ;)
     
  15. Chris Lesperance

    Chris Lesperance Registered

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    Looking forward to trying it out tonight! One question (as I don't see it on the change log), is there a layout without using the infield chicane? I know when I tried to run the EGT cars there when the track was first released, it's a little tight running the chicane and the ALMS in 2000 didn't run it.

    https://www.youtube.com/watch?v=1abFQHVsThw

    Thanks again!
     
  16. 88mphTim

    88mphTim Staff Member

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    No, we haven't done that layout (not sure if we will, maybe Luc will know).
     
  17. Guimengo

    Guimengo Guest

    I cannot drive this until I return from my trip but has the pit exit issue on Road Course been addressed?
     
  18. yusupov

    yusupov Registered

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    a little off topic, but did this 'break' anyone elses ford GT mod/is there an updated FGT out there anyone would be kind enough to PM me a link to?
     
  19. Foxiol

    Foxiol Registered

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    Thank you very much. ;)
     
  20. P.S.R.

    P.S.R. Registered

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    Does this fix AI crashing into T1 tire stacks with historics?
     

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