[UI] More Upgrades options

Discussion in 'Wish Lists' started by Marek Lesniak, Mar 9, 2012.

  1. Marek Lesniak

    Marek Lesniak Car Team Staff Member

    Joined:
    Oct 6, 2010
    Messages:
    1,585
    Likes Received:
    101
    Possibility to:
    1. Refer to a given instance more than once
    2. Nested upgrades
    3. Define dependencies, restrictions and alternative options (based on selection) for various nested and/or separate upgrades (if I select this, then I can't select that or if I select this, then something else will change or be restricted to a different option)

    Examples:
    1. Upgrades for rims and brake discs could be possible
    2. Also, if main upgrade would refer to "tyre" instances, then we could have second-level upgrades for rims and brakes within one reference to instances
    3. I have "interior finish" upgrade. Within it, I have various standard and leather options. Then, for those options I would like to choose between various leather color finishes.
    So it's like:
    - if leather option A, then <option_set_A>
    - if leather option B, then <option_set_B>
    - if leather option C, then <option_set_C>
    Each <option_set_x> contain few selections (like color options to choose).


    With current possibilities (which are like in rF 1) I'm very limited and some things are impossible to implement.
     
  2. Johannes Rojola

    Johannes Rojola Registered

    Joined:
    Sep 8, 2011
    Messages:
    1,038
    Likes Received:
    38
    +1

    Upgrades would really need a overhaul.
     

Share This Page