mantasisg
Registered
Setting up wheels blur. Noticed that I missed few details on the wheels, but they makes life easier for wheels blur effect. It complicates blur that there will be two tread textures grooved and slicks, but I hope that will get sorted. Technically there probably needs to be also soft and medium compound slicks ? Matra mod has them, did they use soft, medium and hard compounds then already ? I think softness of compounds are stupid and should have never been a thing in motorsports, only slick vs grooved makes sense for dry and wet.
Driven by ghost
Thank you, @Endor. I also think 1978 is good idea, I never thought about it, always thought that 1979 was THE SEASON. But then realised that downforce these cars produces were just much too much, and they were too stiff. Then I kept looking at 1978 Tyrrell onboards, and it was just it, I think thats how race cars should drive.
Initially got impulse for late 70s by working on 935KKK physics, turns these cars were very very fun and exciting. I think I could keep stretching up till late 80s, or even reach early 90s when Mclaren F1 GTR topped motorsports, and it never was that great again.
Physics is never ending journey, especially in rF2. Many years are ahead. Fortunately, or unfortunately with the way simracing is these days, I don't see a replacement. I have read they think about rFactor3, but I don't see it being "it" too, unless they hires you know who.
Driven by ghost
Thank you, @Endor. I also think 1978 is good idea, I never thought about it, always thought that 1979 was THE SEASON. But then realised that downforce these cars produces were just much too much, and they were too stiff. Then I kept looking at 1978 Tyrrell onboards, and it was just it, I think thats how race cars should drive.
Initially got impulse for late 70s by working on 935KKK physics, turns these cars were very very fun and exciting. I think I could keep stretching up till late 80s, or even reach early 90s when Mclaren F1 GTR topped motorsports, and it never was that great again.
Physics is never ending journey, especially in rF2. Many years are ahead. Fortunately, or unfortunately with the way simracing is these days, I don't see a replacement. I have read they think about rFactor3, but I don't see it being "it" too, unless they hires you know who.
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